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Not to be confused with the ICA Containers; a similar mechanic also present in Hitman: Blood Money.



Containers are an item type introduced briefly in Hitman 2: Silent Assassin and Hitman: Contracts, elaborated upon in Hitman: Blood Money. They were then reintroduced as a weapon type in HITMAN 2. They conceal and transport items, while also being a non-lethal weapon in the World of Assassination trilogy.

Description[]

Containers can hold a variety of items, from firearms to tools, concealing weapons that might be illegal to visibly wield. This means that 47 can carry two unconcealable weapons at once (one in one hand, and the other in the container). Remote explosives can be concealed inside the container and detonated; this is useful for hiding the explosives from others.

In the World of Assassination trilogy, aside from carrying objects, containers can be used as a non-lethal melee weapon or thrown weapon, although another weapon in 47's opposite hand will take priority. In Blood Money, they can also be thrown, much like every other weapon, as an audible distraction, although this isn't possible with two handed containers. People who discover an unattended container will retrieve it and give it to a security member, who will then put it in a security station. This can be used for luring people towards a particular area, and can also be used to transport containers (and the weapons stored within) to security rooms, freeing 47's hands.

Finally, like some other large objects, a container can also prevent sliding doors from closing if dropped on the door's path, though it will not work on swinging doors, which simply knock it out of the way.

The container makes its first brief appearance as a grocery crate during the mission Anathema in Hitman 2: Silent Assassin. It can be used to sneak a small weapon past the mansion security.

It makes a second appearance in Hitman: Contracts. Here it is a rustic wooden toolbox which can be used to smuggle a weapon past dock security.

It makes a more fleshed out appearance in Hitman: Blood Money. NPC briefcases (usually leather or steel) often contain a variety of non-interactive documents, samples or forms of payment, usually with enough room for a small additional item. Other containers, such as toolboxes, cakes, kitchen crates, books and tourist suitcases can also be found. Weapon cases, such as 47's sniper case and the FN2000 rifle case are not capable of holding additional items. In at least one instance, this mechanic can be used to frame innocent NPCs.

If you start a mission, they will contain weapons to large to carry.

Containers were noticeably absent from the original release of HITMAN (2016). They were finally reintroduced in HITMAN 2, reappearing again in HITMAN III. Both versions had the missions of HITMAN (2016) retooled to include containers. Sniper Rifles are almost always illegal to carry openly even while wearing a security uniform, requiring the player to place them in a container in order to transport them. The player can now begin a mission with a container in-hand, selecting it and its contents on the planning screen.

In the World of Assassination trilogy, all containers (with one notable exception) act identically to one another, with their only differences being cosmetics and acquisitions. A full list of these containers can be found here.

Gallery[]

Trivia[]

  • Containers from earlier games are as follows; Grocery Crate in Hitman 2: Silent Assassin, the Toolbox in Hitman: Contracts level Deadly Cargo. Blood Money containers include the Baking Soda Crate, the Diamond briefcase in aluminum or leather, the DNA briefcase, the longer version of the Rifle Case, the Giftbox, the iced Cake and the Hollow Bible. And then there's the Kitchen Crate (see below).
  • The Kitchen crate featured in Blood Money is the same which made Allan Hansen famous within the community for his lack of work output.
  • In World of Assassination, large Agency Pickups are stored in their own container (the Military Briefcase). This means that smuggling in a large weapon will also smuggle in a container the player cannot select the specific type of container.
  • Upon the launch of HITMAN™ 2, all briefcases had a bug where they traveled unusually slowly, appearing to home in on targets and even clip through walls. This is actually how all throwable items act in the game, but they are thrown fast enough that they rarely travel in any way other than a straight unimpeded line; meanwhile, containers moved slow enough that it appeared to break the laws of physics, referred to by players as the 'homing briefcase'. This was eventually patched but brought back by popular demand for the ICA Executive Briefcase Mk II, with its appearance and description explicitly referring to the glitch, while also traveling even slower.
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