Hitman Wiki
Advertisement
Hitman Wiki

Icon-Mission

World of Tomorrow is the fifth mission in HITMAN™, and the second to be set in the present day. Agent 47 is required to assassinate Silvio Caruso and Francesca De Santis, as well as infiltrate a secret lab in order to destroy a virus.


Targets[]

Icon-Target
Eliminate Silvio Caruso
Icon-Target
Eliminate Francesca De Santis


Objectives[]

Icon-Objective
Destroy the virus


Exfiltrate[]

Icon-Exit
Locate the exit

World of Tomorrow[]

Diana Burnwood (VO): "Good morning, 47. Your destination is the coastal town of Sapienza, also known as "the jewel of the Amalfi Coast." Your target is a former client of ours, Silvio Caruso, a brilliant but troubled bio-engineer employed by the Ether Biotech Corporation.
Renowned for his early stem-cell research, Caruso is now reportedly working on a far more disturbing project, a DNA-specific virus able to infect anyone, anywhere in the world. Imagine a bullet fired in any direction, passing through countless bodies without inflicting harm, invisible and undetectable, until it strikes its target. A world of armchair assassins killing with impunity. This is what awaits us unless Caruso is stopped.

Our client, one of Ether's major private stockholders, wants the project canceled on ethical grounds, but without destroying the company in the process. She has asked us to eliminate Silvio Caruso and destroy the yet unfinished virus prototype.

You will also need to deal with Caruso's lab head, Francesca De Santis, a high-level Ether employee and cutthroat corporate climber who holds intimate knowledge of Caruso's research and could potentially carry on in his place.

This is no ordinary contract, 47. Caruso's virus is a serious threat to our craft and trade, not to mention our core ideals, so failure is not an option.

I'll leave you to prepare."

MISSION STATUS ACTIVE
― Mission Briefing


Description[]

Agent 47 has been contracted to eliminate Silvio Caruso, a brilliant but troubled bio-engineer employed by Ether Biotech Corporation.

Caruso is currently developing a DNA-specific virus, designed to only kill certain people once released into the air. Fearful of the ethical concerns involved, a shareholder within Ether has asked the ICA to prevent Caruso's project from coming to fruition.

47 must infiltrate Caruso's family mansion in the coastal town of Sapienza and eliminate Caruso, as well as Francesca De Santis, an Ether scientist sent to oversee Caruso, and who could potentially continue his work. Finally, 47 must infiltrate the Ether bio-lab hidden underneath the mansion and destroy the prototype virus sample.

Mission Stories[]

First Day on the Job

First Day on the Job Tile
Villa Caruso has a new kitchen hand. Could be useful.

Chef Marcello Ray has hired a new kitchen hand by recommendation, and the two have yet to meet. Could be a convenient way to infiltrate the mansion. FYI, according to our research, Chef Marcello has been trying to replicate Isabella Caruso's famous home cooking, but Silvio Caruso is not impressed. I suggest you give him a helping hand.


Memory Lane

Memory Lane Tile
Caruso likes to watch videos of his childhood. Sounds like a perfect distraction.

According to staff, Caruso has a nostalgic streak and keeps a crate of VHS tapes from his childhood somewhere in the observatory. Apparently, he used to watch them on the projector, but stopped after his mental breakdown. I suggest you locate those tapes. Could be just what we need.


The Good Son

The Good Son Tile
The flower van was making a delivery at Villa Caruso. Shame about the accident.

Today is the anniversary of Isabella Caruso's death. Silvio Caruso will be visiting her grave and has ordered a fresh bouquet of flowers. His visit would be a good time to catch Caruso alone. That is, provided the flowers ever arrive.


Beyond the Grave

Beyond the Grave Tile
A year ago, Caruso suffered a mental breakdown. Perhaps the circumstances can be replicated.

According to the medical journal, Caruso suffered a breakdown last year. He claims to have found his mother's favorite record playing in the empty dining hall and seen her chair lift move by itself. Upon hearing the service bell ring in Isabella's old bedroom, Caruso entered alone and was later found unconscious by staff. He claims to have no recollection of what he witnessed inside. Now that is interesting.


A Case Most Peculiar

A Case Most Peculiar Tile
Francesca De Santis has hired a PI. Wherever they plan to meet, they are bound to do so in private.

According to our research, Sal Falcone, a private investigator from Milan, has performed services for Silvio Caruso in the past. The question is, does Falcone still work for Caruso, or does De Santis have an agenda of her own? Only one way to find out.


Absolution

Absolution Tile
Entering the lab requires a keycard and a uniform. Luckily both are within reach.

An accident at the Ether lab has claimed the life of a scientist. His body is currently stored at the town morgue, and a guilt-ridden colleague plans to visit there to pay her respects. Between them, these two have everything we need to infiltrate the field lab.


Memento

Memento Tile
Caruso keeps a secret safe in the attic. Could turn out interesting.

The Ether Corporation clearly doesn't trust Caruso and have ordered their proxy, De Santis, to spy on him. Paranoid or not, the content of Caruso's safe is sure to be useful.


Hostile Environment

Hostile Environment Tile
The air inside the central lab unit is toxic. Entering requires a hazmat suit.

In case of a accident, the central lab unit is kept perpetually doused in chemicals to stop the virus prototype from spreading. Entering without a hazmat suit is sure to be lethal. The air purification system is able to clear the toxin, but the controls are only operated by senior lab personnel.


Catharsis

Catharsis Tile
Caruso expects a visit from a psychologist. I would love to be a fly on the wall in that session.

It seems Ether management is concerned about Silvio Caruso's mental health, no doubt due to his mental breakdown last year. They have hired world-renowned psychologist Dr. Oscar Lafayette to treat the neurotic bioengineer. The session will no doubt take place in private, and furthermore, our records show that Caruso and Lafayette have not previously met.


By Candlelight

By Candlelight Tile
De Santis plans a romantic rendezvous. Sounds like a chance to catch her with her guard down.

Francesca De Santis is evidently having an affair with Caruso's golf coach, Roberto Vargas. A notorious ladies' man, Vargas has turned De Santis' bedroom in a candlelit love nest and plans to call her after his golf lesson with Caruso. Well, she should know better than to mix business with pleasure.


Intelligence[]

  • Apartment Key
The following information may contain spoilers.

Key to an apartment in town.

  • Bag of Gunpowder
The following information may contain spoilers.

A bag containing gunpowder used to arm the antique cannon.

  • Biolab Keycard
The following information may contain spoilers.

An access keycard for the Ether biolab.

  • Biolab Laptop Dongle
The following information may contain spoilers.

A laptop access dongle. Must be important.

  • Biolab Safety Protocol
The following information may contain spoilers.

According to the safety protocol, the air inside the central lab unit is highly toxic, and entering requires a hazmat suit. However, the air recycling system on the control platform outside the lab can temporarily clear the toxins.

  • Biolab Safety Protocol
The following information may contain spoilers.

A clipboard with the lab's safety protocol. To prevent a disastrous outbreak, a kill switch has been installed. One push of a key, and the virus instantly overheats and dies. However, the laptop that controls the kill switch requires an access dongle, and the scientist who holds this dongle has left a note that reads "gone to church."

  • Caruso's Family Footage
The following information may contain spoilers.

According to staff, Caruso keeps a crate of VHS tapes from his childhood somewhere in the observatory. Apparently, he used to watch them on the projector in the observatory but stopped after his mental breakdown.

  • Cannabis Joint
The following information may contain spoilers.

A joint belonging to the apartment's bohemian owner. Potent stuff, it's useful to cause drowsiness and increased appetite.

  • Cannonball
The following information may contain spoilers.

An antique cannonball.

  • Caruso's Mental Breakdown
The following information may contain spoilers.

According to staff, Caruso suffered a mental breakdown last year and was briefly admitted. He describes what can only be classified as poltergeist activity caused by his late mother, and he was found unconscious in Isabella's old bedroom.

  • Castle Key
The following information may contain spoilers.

A key to the castle ruins off the coast from Villa Caruso.

  • Church Key
The following information may contain spoilers.

A master key to Sapienza's town church.

  • DNA Sample
The following information may contain spoilers.

Hair and skin cells belonging to Francesca De Santis. Caruso appears to be collecting DNA material on his closest allies as some kind of security policy. No doubt De Santis would like to know about this.

  • Expired Can of Spaghetti Sauce
The following information may contain spoilers.

An expired can of spaghetti sauce. Looks like it was bought while Isabella Caruso was still alive. It appears the legend of her family recipe is somewhat exaggerated.

  • Explosive Golf Ball
The following information may contain spoilers.

A golf ball that detonates upon contact.

  • Flower Bouquet
The following information may contain spoilers.

A fresh bouquet of flowers. The recipient is Silvio Caruso.

  • ICA Key
The following information may contain spoilers.

A key to a ICA safe house somewhere in town.

  • Isabella Caruso's Gramophone
The following information may contain spoilers.

According to staff, the antique gramophone player in the great dining hall belonged to Caruso's mother, Isabella. Like all her other possessions, Caruso keeps them untouched and unsullied.

  • Mansion Keycard
The following information may contain spoilers.

An access keycard for Villa Caruso's two service entrances.

  • Mansion Master Key
The following information may contain spoilers.

A key. Grants access to all rooms in the mansion.

  • Medical Journal
The following information may contain spoilers.

A journal from a mental institution in Naples where Silvio Caruso was briefly admitted last year. According to his statement, Caruso found his mother's favorite record playing in the empty dining hall and then saw her chair lift move by itself. Upon hearing the service bell ring in Isabella's old bedroom, Caruso entered alone and was later found unconscious by his staff. He claims to have no recollection of what he witnessed inside.

  • Romantic Note
The following information may contain spoilers.

A note to Francesca De Santis from her lover, Roberto Vargas. The two plan to meet for a romantic rendezvous soon after Vargas' golf lesson with Caruso.

  • Safe Combination
The following information may contain spoilers.

A note with a combination code. It likely opens the safe in the attic. Whatever Caruso wants to conceal is of interest to us.

  • Sewer Key
The following information may contain spoilers.

An access key for the town's sewer system.

  • Shop Key
The following information may contain spoilers.

A key to a shop in town.

  • The Accident at the Lab
The following information may contain spoilers.

According to the scientist in the confession booth, an accident at the Ether lab has claimed the life of a male scientist. His body is currently stored at the town morgue. The female scientist, who appears to be somehow responsible for the accident, plans to visit the morgue to pay her respects.

  • The Code to Caruso's Safe
The following information may contain spoilers.

According to the Ether security guards, Francesca De Santis is searching for the combination code to Caruso's safe, which is located in the attic. She believes Caruso has written the code down and keeps it somewhere near. If Ether is concerned about the content, then it is probably worth investigating.

  • The Death Anniversary
The following information may contain spoilers.

According to the flower deliveryman, today is the anniversary of Isabella Caruso's death, and Silvio Caruso has ordered a fresh bouquet of flowers for her grave. Judging from the damage, however, the flower truck isn't going anywhere.

  • The Dinner Bell
The following information may contain spoilers.

The kitchen staff ring the dinner bell to notify Silvio Caruso that his meals are being served.

  • The Ether Biolab
The following information may contain spoilers.

The Ether field lab must be located below ground. The cliffs around here riddled with natural caves, so the lab likely has multiple access points. All of which are heavily guarded, of course.

  • The Ether Proxy
The following information may contain spoilers.

It appears Francesca De Santis is spying on Silvio Caruso on behalf of their mutual employer, the Ether Corporation. Ether clearly doesn't trust Caruso, especially when it comes to ownership of the DNA-specific virus. De Santis has been instructed to keep an eye on the bioengineer and potentially decommission him, and carry on in his place, if the need arises.

  • The Love Affair
The following information may contain spoilers.

Apparently, Francesca De Santis is having a love affair with Roberto Vargas, a former golf pro who works as Silvio Caruso's private coach. Although Vargas is a notorious ladies' man, it appears De Santis is the one holding back.

  • The New Kitchen Hand
The following information may contain spoilers.

Apparently, Villa Caruso's chef has hired a new kitchen hand by staff recommendation, and the two are yet to meet. According to our research, the chef has also been trying for some time to replicate Isabella Caruso's famous home cooking but has so far been unsuccessful.

  • The Private Detective
The following information may contain spoilers.

According to the hairdresser, Sal Falcone, a private investigator from Milan, is in town to meet Francesca De Santis. This Falcone character has apparently performed services for Silvio Caruso in the past. Whatever they were, the case appears to have take him all around the country. Question is, does Falcone still work for Caruso, or does De Santis have an agenda of her own?

  • The Psychologist
The following information may contain spoilers.

According to Dr. Lafayette's phone call, Ether has hired the world-renowned psychologist to treat Silvio Caruso. No doubt they are concerned about the bioengineer's mental health. The session will take place in private and furthermore, our records show that Caruso and Lafayette have not previously met.

  • The Virus Prototype
The following information may contain spoilers.

The virus is not yet operational. The team appears to have successfully encoded the prototype with rat DNA, rendering the virus harmless to all but its target. However, they still have trouble sustaining the virus outside a Petri dish environment for prolonged periods of time.

  • VHS Tape
The following information may contain spoilers.

A worn VHS tape containing home footage from Silvio Caruso's childhood.

  • Virus Prototype
The following information may contain spoilers.

An early prototype of Caruso's virus. Apparently encoded with Francesca De Santis' DNA. Likely the sample cannot survive for long outside a sealed environment, but the DNA targeting works.

Challenges[]

There are 77 challenges in total: 31 "Assassination", 19 "Discovery", 20 "Feats", 2 "Targets" & 5 "The Classics", worth 178000XP and contain 1 unlock.

Type Key: A=Assassination; D=Discovery; F=Feats; T=Targets; TC=The Classics; MS=Master Sniper; PA=Plumber's Apprentice
Name Type Description Rewards
An Eye for an Eye
Azasasasasas
A
Icon-Assassination
[REDACTED]
Assassinate Silvio Caruso by shooting the observatory telescope while he is looking through it.
+2000XP
Pro Pain
Pro Pain
A
Icon-Assassination
Assassinate Francesca De Santis with a fireplace explosion. +4000XP
Cliff Diving
Wotca9
A
Icon-Assassination
Assassinate Silvio Caruso by pushing him off a cliff. +4000XP
Walk the Plank
Walk the Plank
A
Icon-Assassination
Assassinate Francesca De Santis with an antique cannon. +2000XP
Bring Down the Sky
Bring Down the Sky
A
Icon-Assassination
Assassinate Silvio Caruso with the solar system. +2000XP
Silence of the Man
Wotca15
A
Icon-Assassination
Assassinate Silvio Caruso by smothering him while disguised as Dr. Oscar Lafayette. +4000XP
Caving In
Caving In
A
Icon-Assassination
Assassinate Francesca De Santis by dropping a stalactite on her. +2000XP
Weeding the Garden
Wotca13
A
Icon-Assassination
  • Assassinate Silvio Caruso.
  • Hide the body in the garden shredder.
  • Destroy the body with the shredder.
  • Do not get spotted.
+4000XP
Getting Your Hands Dirty
Wotca23
A
Icon-Assassination
  • Become the Detective.
  • Assassinate Francesca De Santis during the meeting on the pier.
  • Do not get spotted.
+4000XP
I'm on Fire
Wotca16
A
Icon-Assassination
Assassinate both Silvio Caruso and Francesca De Santis using a single propane flask. +4000XP
What's Your Poison?
Wotca26
A
Icon-Assassination
Assassinate Silvio Caruso by poisoning his food. +1000XP
My Name is Hurl
Wotca8
A
Icon-Assassination
Assassinate Francesca De Santis by drowning her. +4000XP
Shocking!
Wotca5
A
Icon-Assassination
Assassinate Francesca De Santis by electrocuting her. +2000XP
BBQ Season
BBQ Season
A
Icon-Assassination
  • Assassinate Silvio Caruso with a fireplace explosion.
  • Do not get spotted.
+2000XP
Error Plane
Error Plane
A
Icon-Assassination
Assassinate Silvio Caruso by shooting down his plane with an antique cannon. +4000XP
Plague-iarism
Wotca27
A
Icon-Assassination
Assassinate Silvio Caruso with an amputation knife while disguised as the plague doctor. +4000XP
Tee Time
Wotca28
A
Icon-Assassination
Assassinate Silvio Caruso with an explosive golf ball. +4000XP
Fatal Reaction
Fatal Reaction
A
Icon-Assassination
Assassinate Francesca De Santis with the biolab gas. +2000XP
Bogey
Wotca10
A
Icon-Assassination
Assassinate Silvio Caruso by shooting him with an antique cannon. +2000XP
.45 Therapy
A
Icon-Assassination
[REDACTED]
Assassinate Silvio Caruso using a pistol while he's lying on the couch during his therapy session.
+4000XP
Phantom of the Mansion
Phantom of the Mansion
A
Icon-Assassination
Assassinate Silvio Caruso by dropping a chandelier on him. +1000XP
A Poisonous Vintage
A Poisonous Vintage
A
Icon-Assassination
Assassinate Francesca De Santis by poisoning her drink. +2000XP
The Personal Touch
Wotca7
A
Icon-Assassination
Assassinate both Francesca De Santis and Silvio Caruso with the fiber wire. +2000XP
Piano Man
Piano Man H3
A
Icon-Assassination
Assassinate a target with the fiber wire in Sapienza. +1000XP
Versatile Assassin
Versatile H3
A
Icon-Assassination
Complete all the Versatile challenges in Sapienza:
  • Piano Man
  • Someone Could Hurt Themselves
  • Hold My Hair
  • Straight Shot
  • Tasteless, Traceless
+4000XP
Hold My Hair
Drown H3
A
Icon-Assassination
Assassinate a target by drowning them in Sapienza. +1000XP
Straight Shot
Headshot H3
A
Icon-Assassination
Assassinate a target with a headshot in Sapienza. +1000XP
Tasteless, Traceless
Tasteless H3
A
Icon-Assassination
Assassinate a target with lethal poison in Sapienza. +1000XP
The Bells are Ringing
The Bells are Ringing
A
Icon-Assassination
Eliminate a target with the church bell. +4000XP
Someone Could Hurt Themselves
Accident H3
A
Icon-Assassination
Assassinate a target in an accident in Sapienza. +1000XP
I Aim to Please*
I Aim to Please Tile
A
Icon-Assassination
  • Assassinate a target from the church tower with a sniper rifle.
  • Do it all in your suit.
+2000XP
Employee of the Day
Wotcd24
D
Icon-Discovery
Disguise yourself as a Kitchen Assistant. +1000XP
Getting Access
Wotcd22
D
Icon-Discovery
Get a mansion lab keycard. +1000XP
Anybody There
Anybody There
D
Icon-Discovery
Turn on the gramophone. +1000XP
Special Delivery
Special Delivery
D
Icon-Discovery
Disguise yourself as a Delivery Man. +1000XP
You Crack Me Up
Wotcd21
D
Icon-Discovery
  • Open Silvio Caruso's safe.
  • Find the DNA sample.
+1000XP
Double Jointed
Double Jointed
D
Icon-Discovery
Pacify Silvio Caruso with a cannabis joint. +2000XP
Lover Boy
Wotcd30
D
Icon-Discovery
Disguise yourself as a Golf Coach. +1000XP
Private Dick
Wotcd28
D
Icon-Discovery
Disguise yourself as a Detective. +1000XP
One Hit Wonder
One Hit Wonder
D
Icon-Discovery
Pacify Francesca De Santis with a cannabis joint. +2000XP
A Family Affair
Wotcd18
D
Icon-Discovery
Find Silvio Caruso's family video. +1000XP
Underground
Wotcd31
D
Icon-Discovery
Enter the cave. +1000XP
Watch the Skies
Wotcd26
D
Icon-Discovery
[REDACTED]
Activate Silvio Caruso's observatory.
+1000XP
Therapist 47
Therapist 47
D
Icon-Discovery
Disguise yourself as Dr. Oscar Lafayette. +1000XP
Discover Sapienza
Discover Sapienza
D
Icon-Discovery
Reveal all undiscovered areas in Sapienza. +1000XP
Investigator
Investigator
D
Icon-Discovery
Find and destroy six crocodiles. +2000XP
Chameleon
Chameleon H3
D
Icon-Discovery
Find and equip all disguises in Sapienza. +4000XP
The Living Dead
The Living Dead
D
Icon-Discovery
[REDACTED]
Hide in the coffin in the church morgue.
Sapienza Church Morgue
  • +2000XP
Unleash the Kraken
Unleash the Kraken
D
Icon-Discovery
[REDACTED]
Shoot all four bells on the boat in the sea behind the mansion.
+4000XP
Safe House
Wotcd17
D
Icon-Discovery
Find the ICA Safe House in Sapienza. +1000XP
Hostile Environment
Wotcf12
F
Icon-Disguise
Get a hazmat suit. +1000XP
Mission Story - Absolution
Absolution Tile
F
Icon-Disguise
Entering the lab requires a keycard and a uniform. Luckily, both are within reach. +1000XP
Mission Story - Memory Lane
Wotcd29
F
Icon-Disguise
Become a Plague Doctor. +1000XP
Mission Story - By Candlelight
By Candlelight Tile
F
Icon-Disguise
De Santis plans a romantic rendezvous. Sounds like a chance to catch her with her guard down. +1000XP
The Heisenberg
The Heisenberg
F
Icon-Disguise
Dump three bodies in an acid container while disguised in a Hazmat Suit. +2000XP
Mission Story - The Good Son
The Good Son
F
Icon-Disguise
Place flowers on Silvio Caruso's mother's grave while disguised as a Delivery Man. +2000XP
Mission Story - A Case Most Peculiar
A Case Most Peculiar Tile
F
Icon-Disguise
Impersonate Francesca De Santis' private investigator and meet with her. +2000XP
Mission Story - First Day on the Job
Wotcf24
F
Icon-Disguise
  • Cook spaghetti for Silvio Caruso.
  • Ring the dinner bell.
+2000XP
Eliminating the Competition
Wotcf18
F
Icon-Disguise
Destroy the virus. +4000XP
Mission Story - Hostile Environment
Mission Story - Hostile Environment
F
Icon-Disguise
Uncover the area where the secret weapon is being held. +2000XP
Fly, Silvio!
Fly, Silvio!
F
Icon-Disguise
Trigger Silvio Caruso's evacuation. +2000XP
Mission Story - Memento
Mission Story - Memento
F
Icon-Disguise
  • Disguise yourself as a Bodyguard.
  • Give Francesca De Santis the DNA sample.
+2000XP
Man of the Cloth
Man of the Cloth
F
Icon-Disguise
  • Disguise yourself as a Priest.
  • Do not harm, pacify or eliminate the Priest.
+2000XP
Love Triangle
Wotcf21
F
Icon-Disguise
Hide Francesca De Santis and the golf coach in the same closet. +2000XP
Mission Story - Catharsis
Catharsis Tile
F
Icon-Disguise
Impersonate Silvio Caruso's therapist and join him in the private session. +2000XP
Mission Story - Beyond the Grave
Beyond the Grave Tile
F
Icon-Disguise
A year ago, Silvio Caruso suffered a mental breakdown. Perhaps the circumstances can be replicated. +1000XP
Grave Robber
Wotcf15
F
Icon-Disguise
Disguise yourself as a Scientist while inside the morgue. +1000XP
Get What You Wish For
Wotcf2
F
Icon-Disguise
Push a target into the wishing well. +4000XP
Luck Alone is Worthless
Wotcf6
F
Icon-Disguise
[REDACTED]
Throw 5 coins into the fountain in the main square.
+2000XP
Pipe Down
Pipe Down
F
Icon-Disguise
  • Disguise yourself as either the Red or Green Plumber.
  • Pacify 10 individuals with a lead pipe.
  • Do not get spotted.
+4000XP
The Genius
Wotct2
T
Icon-Target
Assassinate Silvio Caruso. +4000XP
The Scientist
Wotct1
T
Icon-Target
Assassinate Francesca De Santis. +4000XP
Silent Assassin
SilentAssassin2021
TC
Icon-Classic
  • Complete "World of Tomorrow".
  • Only eliminate the targets.
  • No bodies found.
  • Do not get spotted.
  • If you are detected by cameras, erase or destroy the evidence.
+4000XP
The Classics
The Classics H3
TC
Icon-Classic
Complete all The Classics challenges for "World of Tomorrow":
  • Silent Assassin
  • Silent Assassin, Suit Only
  • Sniper Assassin
  • Suit Only
+4000XP
Sniper Assassin
Sniper Assassin Tile H3
TC
Icon-Classic
  • Complete "World of Tomorrow".
  • Assassinate your targets with a sniper rifle.
  • Only eliminate the targets.
  • Do not get spotted.
+4000XP
Silent Assassin, Suit Only
SASO 2021
TC
Icon-Classic
  • Complete "World of Tomorrow".
  • Only eliminate the targets.
  • No bodies found.
  • Do not get spotted.
  • If you are detected by cameras, erase or destroy the evidence.
  • Do it all in your suit.
+4000XP
Suit Only
SuitOnly2021
TC
Icon-Classic
  • Assassinate the targets and complete the mission.
  • Do it all in your suit.
+4000XP

*Added in HITMAN™ (Patch 1.7.0)'s Master Sniper Challenge Pack.

†Added in HITMAN™ (Patch 1.12.1)'s Plumber's Apprentice Challenge Pack.

‡Added in HITMAN™ 2.

Cut Challenges[]

Name Type Description Rewards
Kitchen Help*
Wotcd1
D
Icon-Discovery
Start in the mansion kitchen. +1000 Mission Mastery
The Scenic Route*
Wotcd2
D
Icon-Discovery
Start in Sapienza Ruins. +1000 Mission Mastery
Day Trip*
Wotcd3
D
Icon-Discovery
Start in the harbor. +1000 Mission Mastery
Abandon Ship*
Wotcd4
D
Icon-Discovery
Escape Sapienza in the speedboat. +1000 Mission Mastery
For Hire*
Wotcd5
D
Icon-Discovery
Start in the ICA Safe House. +1000 Mission Mastery
Lemon Picking*
Wotcd6
D
Icon-Discovery
Start in the lemon garden. +1000 Mission Mastery
Blending In*
Wotcd7
D
Icon-Discovery
Start in the mansion garden. +1000 Mission Mastery
Science Fair*
Wotcd8
D
Icon-Discovery
Start in the biolab. +1000 Mission Mastery
Just Drive*
Wotcd9
D
Icon-Discovery
Escape Sapienza in a car. +1000 Mission Mastery
Coffee Break*
Wotcd10
D
Icon-Discovery
Start in the Main Square Tower. +1000 Mission Mastery
Silvio's Way Out*
Wotcd11
D
Icon-Discovery
Escape Sapienza in the seaplane. +1000 Mission Mastery
No Rest for the Dead*
Wotcd12
D
Icon-Discovery
Start in the Church Morgue. +1000 Mission Mastery
Sail into the Sun*
Wotcd14
D
Icon-Discovery
Escape Sapienza in the harbor boat. +1000 Mission Mastery
Mission Stories - Sapienza
World of Tomorrow Tile
F
Icon-Disguise
Complete all [then] 3 Mission Story challenges in Sapienza.
Proximity Explosive Duck Undapper HITMAN2021
  • +4000XP
No Evidence
No Evidence S2
TC
Icon-Classic
  • Complete "World of Tomorrow" with no bodies discovered.
  • If you are detected, erase or destroy the evidence.
+1000XP
Sharp Shooter
Sharp Shooter
MS
Icon-Disguise
Assassinate two targets with one shot. +4000XP
Master Sniper
Master Sniper
MS
Icon-Disguise
Complete all Master Sniper challenges:
  • I Aim to Please
  • Sharp Shooter
  • Over Scoped
  • Out of Sight
Jaeger 7 Covert 2021
  • +8000XP
Out of Sight
Out of Sight
MS
Icon-Disguise
  • Eliminate a target and dump the body into the ocean with one shot.
  • Use a sniper rifle.
  • Do not get spotted.
+2000XP
Over Scoped
Over Scoped
MS
Icon-Disguise
Assassinate 10 targets with a sniper rifle. +4000XP
Taking the Plunge
Taking the Plunge
PA
Icon-Disguise
  • Disguise yourself as either the Red or Green Plumber.
  • Assassinate 3 targets by drowning them.
+2000XP
Blow It!
Blow it!
PA
Icon-Disguise
  • Complete a contract.
  • Disguise yourself as either the Red or Green Plumber.
  • Assassinate 5 targets in any accident explosion.
  • Only eliminate targets.
+4000XP
Master Plumber
Master Plumber
PA
Icon-Disguise
Complete all Plumber's Apprentice challenges:
  • Taking the Plunge
  • Pipe Down
  • Blow It!
  • Tightening the Screw
Claw Hammer HITMAN2021
  • +8000XP
Tightening the Screw
Tightening the Screw
PA
Icon-Disguise
  • Assassinate 4 targets with a screwdriver:
    • 2 targets while disguised as the Green Plumber.
    • 2 targets while disguised as the Red Plumber.
+2000XP

*Cut in HITMAN™ 2.

†Cut in HITMAN™ III.

‡Added in HITMAN™ 2, cut in HITMAN™ III.

Mastery[]

Mastery Level Type Unlock Description
1 Starting Location
Icon-Start Location
Main Square
Sapienza Main Square
47 arrives at the Main Square, overlooking Villa Caruso.
Agency Pickup
Icon-Smuggled Item
ICA Safe House
Sapienza SI0
The ICA can smuggle a briefcase containing a large item into an apartment near the main square.
2 Starting Location
Icon-Start Location
ICA Safe House
Sapienza ICA Safe House
47 has access to an ICA safe house in Sapienza, situated just off the main square. He can now begin missions there.
Poison
Icon-Poison
Modern Lethal Syringe
Modern Lethal Syringe HITMAN2021
A syringe containing a single dose of lethal poison. Will eliminate any target immediately (HITMAN™ 2 & HITMAN™ III only).
3 Agency Pickup
Icon-Smuggled Item
Café Basement
Sapienza SI1
The ICA can smuggle a large, secure case into the basement of the café (Mastery Level 2 on HITMAN™ Professional Difficulty).
4 Starting Location
Icon-Start Location
Undercover in Mansion Garden
Sapienza Undercover In Mansion Garden
47 has infiltrated the mansion and now begins the mission as one of the gardeners (Mastery Level 3 on HITMAN™ Professional Difficulty).
5 Assault Rifle
Icon-Assault Rifle
TAC-4 AR Auto
TAC-4 AR Auto HITMAN2021
A modern bullpup assault rifle. Fully automatic. Accurate and stable with excellent damage (HITMAN™ 2 & HITMAN™ III only).
6 Hidden Stash
Icon-Smuggled Item
Mansion Garage
Sapienza SI2
The ICA can smuggle a small item into a jacket pocket in the mansion garage (Mastery Level 3 on HITMAN™ Professional Difficulty).
7 Starting Location
Icon-Start Location
Undercover in Mansion Kitchen
Sapienza Undercover In Mansion Kitchen
47 has infiltrated the mansion kitchen and begins the mission disguised as a chef (Mastery Level 4 on HITMAN™ Professional Difficulty).
Melee
Icon-Melee
Combat Knife
Combat Knife HITMAN2021
A military knife. Stainless steel. Effective in close-quarters engagements (HITMAN™ 2 & HITMAN™ III only).
8 Agency Pickup
Icon-Smuggled Item
Sapienza Ruins
Sapienza SI3
The ICA can smuggle a large, secure case into the ruins overlooking Villa Caruso (Mastery Level 4 on HITMAN™ Professional Difficulty).
9 Starting Location
Icon-Start Location
Undercover as Security Staff
Sapienza Undercover As Security Staff
47 has infiltrated the Villa Caruso security team and begins the mission as mansion security (Mastery Level 5 on HITMAN™ Professional Difficulty).
10 Distraction
Icon-Distraction
ICA Remote Audio Distraction
ICA Remote Audio Distraction HITMAN2021
An audio distraction device. Remotely triggered. Will attract an individual in hearing range. Expect security staff to investigate if present (HITMAN™ Normal Difficulty, HITMAN™ 2 & HITMAN™ III only).
Distraction
Icon-Distraction
The Big One
The Big One (H3)
A small pyrotechnic device. When thrown, generates a loud and visual distraction for a short period of time. Attracts all onlookers while active. Can ignite flammables. Name likely ironic (HITMAN™ III only).
11 Starting Location
Icon-Start Location
Undercover in Field Lab
Sapienza Undercover In Field Lab
47 has infiltrated deep into the field lab beneath Villa Caruso, disguised as a lab technician. He can begin the mission from there (Mastery Level 5 on HITMAN™ Professional Difficulty).
12 Hidden Stash
Icon-Smuggled Item
Mansion Pantry
Sapienza SI4
The ICA can smuggle a small item into a stack of food crates in the mansion kitchen (Mastery Level 6 on HITMAN™ Professional Difficulty).
Shotgun
Icon-Shotgun
Enram HV
Enram HV HITMAN2021
A modern bullpup shotgun. Agile and effective at short ranges. Fast fire rate and tight speed (HITMAN™ Normal Difficulty, HITMAN™ 2 & HITMAN™ III only; Mastery Level 15 in H1).
13 Starting Location
Icon-Start Location
Harbor
Sapienza Harbor
47 has arrived from the waterfront by boat and can begin his mission from the Sapienza Marina (Mastery Level 6 on HITMAN™ Professional Difficulty).
14 Hidden Stash
Icon-Smuggled Item
Confessional Booth
Sapienza SI5
The ICA can smuggle a small item into the confessional booth inside the Sapienza church (Mastery Level 7 on HITMAN™ Professional Difficulty).
15 Explosive
Icon-Explosive
Remote Breaching Charge
Remote Breaching Charge HITMAN2021
An explosive device designed to breach doors. Will destroy the lock when detonated. Relatively quiet (HITMAN™ Normal Difficulty, HITMAN™ 2 & HITMAN™ III only; Mastery Level 5 in H1).
16 Starting Location
Icon-Start Location
Main Square Tower
Sapienza Main Square Tower
47 has chosen a sniper vantage point overlooking Villa Caruso and the main square, and he can now begin missions from there (Mastery Level 7 on HITMAN™ Professional Difficulty).
17 Agency Pickup
Icon-Smuggled Item
Sewers
Sapienza SI6
The ICA has placed a large, secure case in the Sapienza sewers below the marina (Mastery Level 8 on HITMAN™ Professional Difficulty).
18 Starting Location
Icon-Start Location
Sapienza Ruins
Sapienza Sapienza Ruins
47 has infiltrated the ruins overlooking Villa Caruso and can now begin his mission from there (Mastery Level 8 on HITMAN™ Professional Difficulty).
19 Agency Pickup
Icon-Smuggled Item
Ether Field Lab
Sapienza SI7
The ICA can smuggle a large, secure case into the Ether field lab (Mastery Level 9 on HITMAN™ Professional Difficulty).
20 Sniper Rifle
Icon-Sniper
Jaeger 7 Lancer
Jaeger 7 Lancer HITMAN2021
A modern marksman's rifle. Highly accurate and modular, allowing extensive customization (HITMAN™ Normal Difficulty, HITMAN™ 2 & HITMAN™ III only).
Poison
Icon-Poison
Antique Emetic Syringe
Antique Emetic Syringe HITMAN2021
An antique brass syringe containing a single dose of an emetic poison. Any individual dosed will immediately become nauseous and seek a location to throw up in (HITMAN™ Professional Difficulty, HITMAN™ 2 & HITMAN™ III only; Mastery Level 10 in H1).

Disguises[]

Items[]

Firearms
Bartoli 75R
Bartoli 75R HITMAN2021
Bartoli 75S
Bartoli 75S HITMAN2021
HX-10
HX-10 HITMAN2021
Bartoli 12G
Bartoli 12G HITMAN2021
Tactical Bartoli 12G
Tactical Bartoli 12G HITMAN2021

Melee

Amputation Knife
Amputation Knife HITMAN2021
Baseball Bat
Baseball Bat HITMAN2021
Battle Axe
Battle Axe HITMAN2021
Brick
Brick HITMAN2021
Bust
Statue Bust A HITMAN2021
Cannonball
Cannonball HITMAN2021
Circumcision Knife
Circumcision Knife HITMAN2021
Cleaver
Cleaver HITMAN2021
Crowbar
Crowbar HITMAN2021
Combat Knife
Combat Knife HITMAN2021
Expired Can of Spaghetti Sauce
Expired Can HITMAN2021
Fire Axe
Fire Axe HITMAN2021
Fire Poker
Fire Poker HITMAN2021
Folding Knife
Folding Knife HITMAN2021
Golf Club
Golf Club HITMAN2021
Hammer
Hammer HITMAN2021
Hatchet
Hatchet HITMAN2021
Katana
Katana HITMAN2021
Kitchen Knife
Kitchen Knife HITMAN2021
Lead Pipe
Lead Pipe HITMAN2021
Letter Opener
Letter Opener HITMAN2021
Old Axe
Old Axe HITMAN2021
Police Baton
Police Baton HITMAN2021
Saber
Saber HITMAN2021
Scissors
Scissors HITMAN2021
Screwdriver
Screwdriver HITMAN2021
Shovel
Shovel HITMAN2021
Soda Can
DrPopp Soda
Toy Tank
Toy Tank HITMAN2021
Wrench
Wrench HITMAN2021
Explosives
Bag of Gunpowder
Bag of Gunpowder HITMAN2021
Explosive Golf Ball
Explosive Golf Ball (2021)
Fire Extinguisher
Fire Extinguisher HITMAN2021
Propane Flask
Propane Flask HITMAN2021
Remote Explosive
Remote Explosive
Containers Poisons Distractions
Leather Briefcase*
Leather Briefcase HITMAN2021
Cannabis Joint
Cannabis Joint HITMAN2021
Emetic Rat Poison
Emetic Rat Poison
Virus Prototype
Virus Prototype HITMAN2021
Coin
Coin-HITMAN2021
Miscellaneous Items
Flower Bouquet
Flower Bouquet
Roberto Vargas' Cell Phone
Roberto Vargas' Cell Phone

*HITMAN™ 2 & HITMAN™ III only.

Other NPCs[]

Gallery[]

Escalation Contracts[]

There are 12 escalation contracts available in World of Tomorrow (those in italics are also available in HITMAN™ 2 & HITMAN™ III).

Elusive Targets[]

This is a list of the elusive targets who appeared in World of Tomorrow, with most having been reactivated during HITMAN™ 2 or HITMAN™ III.

Target Lockdown[]

When target lockdown goes into effect, Silvio Caruso will be escorted to the cave room that is overlooking the lab, this is the same room with the single biolab guard and the drainpipe leading down to the lab. If another lockdown is triggered Caruso will be escorted to his sea plane so he can get in it to escape the map. Francesca De Santis will be escorted to Caruso’s office during a lockdown.

Mission Map[]

HITMAPS Wordmark

The full interactive map for this mission can be viewed via HITMAPS by clicking the image or clicking here.

Trivia[]

The text below contains some of the easter eggs found in this level. For the full list of easter eggs on this & other levels, see here.

  • There are a total of 299 civilians in this mission.
  • In contracts mode, the plumbers are called Mario and Luigi Salvatore, a Super Mario reference.
  • In Rocco's Apartment is a PC with Hitman: Sniper Challenge on it. Rocco was portrayed by the #1 player in the Hitman: Sniper Challenge, and was included in the game as a reward.
  • The challenge named The Heisenberg is a reference to the TV show Breaking Bad.
  • The Plague Doctor outfit is inspired by the medieval trade of the same name, the outfit itself is based on the Commedia Dell'Arte character Il Medico della Peste, with a distinctive mask. This is an analogy of the theme of creating a new virus and the punishment for it. Also, attempting to pass through Silvio's mansion while wearing this outfit will prompt one of the guards to say, "Looks like someone's been playing too much Assassin's Creed..."[1] Assassin's Creed Brotherhood had a doctor with an almost identical outfit.
  • While in the observatory making an entry in his audio journal, Silvio refers to the virus program as "Project Samael." Samael was an archangel in Hebrew scripture whose name means "Venom of God."
  • World of Tomorrow has the highest number of challenges among all the missions in HITMAN™ and HITMAN™ 2.
  • The computers used for clearing toxins in Virus Chamber are sometimes buggy with only arrows showing on black display when they are on.
Advertisement