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Agency pickup[]
From your starting location (the pier), cross the road to reach a trio of dumpsters concealing the equipment cache. You aren't allowed to be near them, so crouch and hide when a soldier comes by (though there's only one who can pose a threat). Also don't get squished by the passing limo.
The pickup is in a tight corner between two dumpsters. You can get SVD Sniper, 9mm Pistol SD, and two car bombs.
Blending in[]
As a soldier[]
A lone soldier comes to the dumpster where you take the agency pickup. The most reliable way to take him down is a silenced pistol headshot after he turns his back - but before he is visible from around the corner. You can try running into him with a knife, he won't get a shot if you're really quick. The body can be conveniently hidden between the dumpsters.
(!) Using Silverballers SD against that soldier can be an unpleasant surprise. The body moves a considerable distance thanks to the pressure of the bullets, and the soldiers around the corner may see it. A 9mm Pistol SD is more reliable for this task.
Alternatively, it is possible to run directly to the dumpster area, remain concealed by the lamp post as the soldier passes by, and use anaesthetic to incapacitate him when he stops before turning around to head back around the corner.
Once in a soldier's uniform you can move relatively freely with an AK. Holding an SVD is somewhat suspicious, try to avoid guards or turn your back to them. However, it's much better than holding SVD without a disguise.
As a limo driver[]
At regular intervals the driver of Kubasko's limo goes away to take a pee, behind a house to the north. There's a convenient sewer exit between that house and the wall. You can easily ambush the driver and hide the body.
The driver's disguise is the most reliable way to put a bomb into Kubasko's limo quietly.
As Kubasko's bodyguard[]
There is a possibility to do so, but the bodyguards stay in tight groups and will raise an alert if they spy anything. Generally, a perfect execution never requires this disguise.
In your suit[]
The sewers are free of enemies. If you're going to use two bombs (no sniping) and move through the sewers you don't need a soldier's uniform at all. But you will need a limo driver's disguise eventually unless using the alternative method mentioned below. You can also do the sniping method with suit only.
Bulk of the mission[]
Sniper elite[]
Go to the agency pickup, making sure the soldier doesn't see you. Pick up the SVD rifle. When he turns his back, immediately get into the sewers- the entrance is right between the starting point and the pickup in the road.
Now go over to the sewer exit, the second from the furthest left. You'll be at the radio tower. Make sure the guard's not looking towards you when exiting.
As soon the coast is clear, get out into the road, and sneak into the radio tower as soon as the guard goes towards the left side of the tower (further from the park). Drop your sniper right at the bottom of the ladder(to save time). Now you've done part one! Go to the back of the tower and hide there for some time. The guard will first go the right side of the street, and then come back to the door and look towards the opposite side.
As soon as he looks in that direction, immediately walk towards him till a safe distance, and after some time get into sneak mode so he doesn't hear you. To be safe, you can avoid walking without sneak mode at all, but still do be fast, as he doesn't wait for the whole day.
Take out your anesthetic and sedate him. This is necessary because he'll alarm the other guards if he's conscious. You can kill him too, but 5 minutes is more than sufficient to complete the mission.
Climb up the tower and snipe the targets. If you line them up, you can get two birds with one stone. Now just leave, and nobody will even know you were there.
You can go the exit point via sewers if you don't have an SVD rifle and want to unlock it, or you can also drop the rifle and just go by road. No disguises needed.
Sniper elite (alternate method)[]
Another sniping position is from the cathedral. Once again, disguise yourself as a soldier and take the SVD. It's better to go around the eastern side of the cathedral, as the northern has a lock you will need to pick. The greatest threat is a soldier passing by, so make sure you deal with him.
On normal difficulty: It's possible to pick the lock on the cathedral door while that soldier is standing at the western point of his route (watching the river). It's even possible to take your sniper rifle with you if you sneak behind him. It Is possible (also on normal difficulty) to kill both targets with one shot from this tower.
The cathedral itself is unfortunately not free of guards. Going up the stairs, get ready to meet a soldier (or two on higher difficulty). Take him out quietly, probably while he's looking outside. Then take your position.
(!) Many soldiers will be alarmed after the shot, so don't count on a quiet escape this way.
Bomberman[]
General Makarov's limo will stop just atop of the sewer hatch. Go down the sewer, reach the appropriate exit and climb up. You can attach the bomb to the bottom of the limo.
(!) The car bomb isn't timed or remote-controlled. It explodes when the limo starts moving. If you trigger the alarm after placing the bomb, the general runs to his limo and the explosion will be imminent.
Bomberman part 2[]
Igor Kubasko's limo isn't so conveniently placed. Note the sewer hatch to the north, between the house and the wall. From there you can ambush the limo driver when he comes to pee (just like in Codename 47). Disguised as the driver, you can freely plant a bomb at the limo. Note that a soldier uniform will not work as an alternative, and planting the bomb in one will raise an alert.
(!) The notice about a bomb for the general's limo applies here too.
Combined arms[]
Disguise as a soldier and plant a bomb on general's limo (see "bomberman" above). Then go sniping (see "sniper elite" or "sniper elite v2" above) and aim at Kubasko. General Makarov will run away, just to meet his death by the bomb.
Or do the opposite: get a drivers's uniform and go plant a bomb on Kubasko's limo (see "bomberman part 2" above). Then change disguise back to soldier and go sniping. This time aim at the general and watch Kubasko running to his death.
Gunslinger[]
Disguise yourself as a soldier and pick up an AK; don't take SVD at all. Now you can enter the park relatively freely. Position yourself behind targets and make two quick headshots with silenced pistol. If you're quick, you can do it with no alerts. You can also get there before they meet up and take them both out while they can't see each other.
Escaping[]
The hardest escape is after you snipe from the cathedral (see "sniper elite (alternate method)" or "combined arms"). Either rush to exit of fight back. Staying at the top is a good position to defend against soldiers coming up the stairs. When the enemies stop coming you can freely walk to exit.
If you snipe from the radio tower, you can go by sewers if you want to keep the SVD rifle or you can drop it and simply go by road.
If you have placed two bombs ("bomberman" and "bomberman part 2") you will need to get both targets flee to their limos. On normal difficulty, the meeting will end once you plant both bombs. On higher difficulties, assuming you used anaesthetic against the driver, he is your "alarm clock". If not, make a non-silenced shot before you go down the sewers (then go out the way you came). Don't shoot near the exit, especially without disguise: you will risk being discovered before targets are dead.
Silent Assassin[]
Don't interact with the first soldier, just run to the agency pickup and grab the two car bombs before disappearing into the sewers. Place the bombs (refer to the "bomberman" and "bomberman part 2" sections, above) using anaesthetic to incapacitate the limo driver. Run back through the sewers to the starting point and escape. When the driver wakes up he triggers the alarm.
Alternatively, you can do the following if you don't have the anaesthetic, you don't want to be limited by the anaesthetic's time window, and/or are on normal difficulty:
-Go to the supply drop and grab one carbomb and the sniper rifle. Stick the bomb to the general's limo. Go to the manhole near the other limo and leave the alleyway opposite to the limo driver's path. Equip your sniper rifle and position yourself that you can spot the two targets through the park entrance while being as close to the alleyway as possible. Before taking the shot, save (if not professional difficulty) because this might take a few tries.
-Shoot Kubasko: the man in the brown uniform, and immediately make a dash back to the manhole. Reload your save if people shoot at you until you escape unseen. The general will be killed by your carbomb as you escape to the manhole near the exit and end the level.
Open fight[]
An AK is your best friend. Take it with you from the start or kill that first soldier at the dumpsters. Here it's generally easier than in previous mission, because the soldiers are more spread out. Just make sure you kill your targets before they can leave, or sabotage their vehicles before opening fire.
Guns[]
Non-concealable[]
- SVD Sniper - you can take it at the agency pickup. If you are going to snipe, make sure you take it with you all the way. Not too suspicious with a soldier's uniform.
- AK-74 - on most soldiers. If you have taken out a soldier to get a disguise, you may take an AK-74 on your way out. Suits a soldier's uniform perfectly.
You should have collected one of these guns in the previous mission. Now's a good time to get the other one. Don't worry though, you'll have more opportunities to get both.
Concealable[]
- 9mm Pistol SD - at the agency pickup. Unless you're playing Professional, you should already have it.
- 9mm Pistol - on Kubasko's bodyguards. Generally, you won't get them here without raising an alert.
(!) There are no valuable trophies to loot from your targets.
Trivia[]
- The first alert will make both targets flee to their limos, so it's important to stay quiet until you get into position.
- Match the patterns of sewer exits on "streets" and "sewers" areas. It's important for understanding where you should go if you move through the sewers.
- The meeting will not end until you either planted both bombs or alert the guards.