Hitman Wiki
Hitman Wiki

This page aims to list gameplay concepts as they appear in the Hitman series by the game they were introduced in. As gameplay concepts can be subdivided infinitely, such a list will likely always be non-exhaustive.

Hitman: Codename 47[]

As the first game in the series, many of the core features were introduced here.

Hitman 2: Silent Assassin[]

As the main refining game of the series, it introduced a number of gameplay features that have become a staple to the series.

Hitman: Contracts[]

As a remake of the first game in the series, and produced reasonably quickly, the gameplay innovations presented in Contracts were scant, but improved upon in the later games.

Hitman: Blood Money[]

Notably, many of Blood Money's new gameplay concepts were abandoned in later games.

Hitman: Absolution[]

With the stealth system and engine receiving a major overhaul, this game has the most readily documented gameplay changes compared to previous games in the series.

HITMAN™[]

HITMAN™ largely builds on Hitman: Absolution (though removes Point Shooting), with some new gameplay concepts.

HITMAN™ 2[]

HITMAN™ 2 largely builds on HITMAN™, with a few new gameplay concepts.