On Top of the World is the first mission of HITMAN™ III. Agent 47 and Lucas Grey travel to Dubai in order to infiltrate the top floors of the Burj Al-Ghazali during its inauguration ceremony and eliminate two of the three Providence Partners: Carl Ingram and Marcus Stuyvesant.
Targets[]
Eliminate Carl Ingram | |
Eliminate Marcus Stuyvesant |
Objectives[]
N/A |
Exfiltrate[]
Locate the exit |
Best-Laid Plans[]
Grey stands on the edge of a ship at port, looking towards a rocky beach, and buildings beyond.
Grey (CONT'D): "In the shadows. Behind the everyday world. Beyond the headlines and the seats of power. A hidden hand."
Agent 47 and Grey enter a van parked in the sand; Grey drives while 47 sits shotgun.
The van speeds through a desert canyon.
Grey (CONT'D): "To it, we were just assets. To use and throw away. To do the unthinkable--the unforgivable--and it never gave us a second thought, until now."
At nightfall, the men sneak around the border to the Kingdom of Saudi Arabia.
Grey (VO): "After decades in the shadows, we are fighting back. Me and 47."
They hail a vehicle in the dusty desert and eventually, cross over the dunes by foot.
Grey (CONT'D): "Much has been lost. But we are closer than ever. We trapped the Constant, Providence's Chief Controller, and finally learnt the names of its three partners."
They crest a ridge overlooking an oil facility as a plane flies low nearby.
Grey (VO): "In their downfall, we lay the past to rest."
Moments later, 47 and Grey stand in the cargo bay of the plane, now wearing skydiving suits.
Grey (CONT'D): "And just maybe, look towards the future..."
The ramp lowers, exposing the men to the air.
Grey (COM): "47. It's time."
In the distance, rising above the clouds, lies their destination: the Burj Al-Ghazali tower.
HITMAN III
They HALO jump out of the back of the plane, free falling.
Grey (COM): "The Partners are down there. You know, I never planned this far ahead."
Agent 47 (COM): "You never do."
Grey (COM): "I see someone got his memory back. Wait, is that a beacon--"
A flashing red light grows brighter through the clouds beneath them--a helicopter bursts forth, and the two narrowly dodge its rotors. They correct their flight.
Grey (COM): "What the hell? Base. Alexa Carlisle's helicopter just took off. Confirm target locations, over."
Agent 47 (COM): "Diana, what's the status?"
Diana (VO): "Right. We have a situation."
47 deploys his parachute and floats down onto the building.
Diana (CONT'D): "Carlisle has left the building...And I think I know why."
Hanging on for dear life, 47 watches his detached parachute sail away far below him.
Diana Burnwood (VO): "The Constant has escaped. He persuaded one of the sailors into setting him free and since then he’s been seizing control of Providence assets and resources. I can only assume Carlisle is rushing to contain the damage."
Lucas Grey (VO): "If she slips away again..."
Diana (VO): "We’ll keep track of her. Make sure she doesn’t. Meanwhile, the plan stays the same. Your destination is The Sceptre; the world’s tallest building where the Partners are laying low, courtesy of their host sheikh Omar al-Ghazali. Marcus Stuyvesant is fifth generation old money. His family made its fortune in real estate and banking and were at one point the chief landowners in New York.
Carl Ingram is a powerful Washington kingmaker whose family grew rich selling gunpowder during the American Civil War and later established a globe-spanning empire in oil, coal and steel. Both families long since retreated from public view but their quiet dominance endures to this day.
Now, the Partners likely suspect that we’re coming. So Mr. Grey will infiltrate building controls and disable all electronic doors and elevators. Stuyvesant and Ingram are about to find they have nowhere left to run."
Grey (VO): "Right. This is our moment, 47. Providence ruined our lives with the flick of a pen. Today...we return the favor. Happy hunting."
MISSION ACTIVE
Description[]
After obtaining the new identities and whereabouts of the Providence Partners, 47 and Lucas Grey have tracked them down to the Burj Al-Ghazali in Dubai, where they are attending the building's inauguration as guests of its owner, Sheikh Omar Al-Ghazali.
As 47 and Grey skydive toward the building's top floors, they witness Alexa Carlisle hastily leaving the building. Diana suspects the reason is due to The Constant, who has been seizing Providence resources since his escape from captivity.
While Diana tracks Carlisle, 47 and Grey continue their mission to infiltrate the Burj Al-Ghazali to eliminate the remaining Partners: Carl Ingram and Marcus Stuyvesant.
Mission Stories[]
How The Mighty Fall
Bird Of Prey
(In)Security
Intelligence[]
- "Welcome To The Sceptre" Pamphlet
The following information may contain spoilers. |
---|
Join us for the inauguration of the Burj Al-Ghazali. Prince Al-Ghazali invites you all to join him in opening this milestone of a building. You are all his personal guests. Visit the various bars, exhibits and relaxation areas and most importantly - enjoy yourselves. |
- A Man of Interest
The following information may contain spoilers. |
---|
A suspicious-looking man has an appointment with His Royal Highness's Personal Assistant. |
- Angel's Share
The following information may contain spoilers. |
---|
Marcus Stuyvesant is looking for a very specific bottle of Whisky. The bottle was ordered for him but hasn't been found. |
- Art Crew
The following information may contain spoilers. |
---|
Marcus is unhappy about the Sun's lack of oomph! He has instructed someone from the Art Crew to give him a call once they have fixed the Sun. |
- ATM Keycard
The following information may contain spoilers. |
---|
A keycard to an ATM. |
- Burj al-Ghazali Staff Keycard
The following information may contain spoilers. |
---|
A keycard that grants access to the staff area located in the Burj Al-Ghazali. |
- Dinner Time
The following information may contain spoilers. |
---|
The Penthouse Chef is preparing a meal for Ingram and has set up a timer to let him know when the food is ready to be plated. |
- Disturbing the Peace
The following information may contain spoilers. |
---|
According to the staff, Carl Ingram demands peace and quiet while he is working. So, no touching of vacuum cleaners or radios. |
- Evacuation Keycard
The following information may contain spoilers. |
---|
A keycard that will activate the penthouse evacuation procedures. |
- Evacuation Keypad
The following information may contain spoilers. |
---|
A keypad that triggers the VIP evacuation. There are two keypads and both must be swiped within a short period of time to trigger the evacuation. |
- Helicopter Key
The following information may contain spoilers. |
---|
A key for the helicopter located on the rooftop landing pad of the Burj Al-Ghazali. |
- Ingram Relaxing Time
The following information may contain spoilers. |
---|
It seems like the guards are talking about how Ingram likes to unwind by playing golf out on the terrace. |
- Janitorial Key
The following information may contain spoilers. |
---|
A key that grants janitorial staff access to the Sceptre's facility rooms. |
- Locker Key
The following information may contain spoilers. |
---|
A key for a locker. Presumably the locker is located in a dedicated locker room. |
- Penthouse Key
The following information may contain spoilers. |
---|
A key that grants access to the penthouse located on the top floor of the Burj Al-Ghazali. |
- Penthouse Keycard
The following information may contain spoilers. |
---|
A keycard which grants access to the penthouse floor of the Burj Al-Ghazali. |
- Security Key
The following information may contain spoilers. |
---|
A key that grants security personnel access to the Sceptre's security rooms. |
- Server Room Keycard
The following information may contain spoilers. |
---|
A keycard that grants access to the server room located on the floor below the penthouse. |
- Tablet
The following information may contain spoilers. |
---|
Carlisle, Stuyvesant and Ingram have been in hiding under the wings of His Royal Highness, Omar Al-Ghazali, since their new identities were handed to them by HAVEN and they are getting ready to activate their new heirs. However, Carlisle has suddenly discovered that all of their funds have been liquidated. She assumes that it can only be the Constant and has decided to return home and take care of family business, abandoning the two others in Dubai... |
- The Sun
The following information may contain spoilers. |
---|
A note from one of the technicians "NOTE TO ALL: Make sure you don't put the fuse back in until we have figured out the electrical issue with the Sun. This needs to be fixed ASAP. Once it's done - notify Delora that it's safe. Whoever fixes it has a nice surprise waiting for them. I'll be stationed at the exit for most of the day." |
- Transfer Papers
The following information may contain spoilers. |
---|
Marcus Stuyvesant has requested a new bodyguard to replace his old one. These are the new guard's transfer papers, which he is to present when he arrives for duty. |
Challenges[]
There are 59 challenges in total: 16 "Assassination", 22 "Discovery", 14 "Feats", 2 "Targets" & 5 "The Classics", worth 132000XP and containing 1 unlock.
Name | Type | Description | Rewards |
---|---|---|---|
Pick Your Poison | A | Eliminate Carl Ingram by making him eat poisoned food. | +4000XP |
Vertical Approach | A | Eliminate Marcus Stuyvesant by pushing, dumping or pulling him over a ledge or railing. | +4000XP |
Angry Birdy | A | Eliminate Carl Ingram by making him strike an explosive golf ball. | +4000XP |
Black Gold Eye | A | Eliminate Carl Ingram by impaling him on his oil-rig model in his office. | +4000XP |
Impactful Art | A | Eliminate both targets with a single chandelier. | +2000XP |
Mile High Drop | A | Eliminate each target while they are in the air parachuting. | +4000XP |
Dagger! Dagger!* | A |
| |
Conserving Ammunition | A | Eliminate both targets with a single bullet using a sniper rifle. | +4000XP |
Steep Task | A | Eliminate Carl Ingram by pushing, dumping or pulling him over a ledge or railing. | +4000XP |
Icarus | A | Electrocute Marcus Stuyvesant using the sun at the art installation. | +4000XP |
Piano Man | A | Assassinate a target with the fiber wire in Dubai. | +2000XP |
Versatile Assassin | A | Complete the following Assassination challenges in Dubai:
|
+4000XP |
Tasteless, Traceless | A | Assassinate a target with lethal poison in Dubai. | +2000XP |
Hold My Hair | A | Assassinate a target by drowning them in Dubai. | +2000XP |
Straight Shot | A | Assassinate a target with a headshot in Dubai. | +2000XP |
Someone Could Hurt Themselves | A | Assassinate a target in an accident in Dubai. | +2000XP |
Discover Dubai | D | Reveal all undiscovered areas in the Burj Al-Ghazali. | +2000XP |
Easy Breezy | D | Open all electronic window shutters using the camera. | +1000XP |
Rotor Man | D | Disguise yourself as the Helicopter Pilot. | +1000XP |
Shortcut: Penthouse Terrace Ladder | D | Unlock the ladder shortcut at the penthouse terrace. | +1000XP |
Wet Worker | D | Disguise yourself as Zana "The Vulture" Kazem, agent of Crystal Dawn. | +1000XP |
Rotor Ready | D | Obtain the helicopter key. | +1000XP |
Shortcut: Ventilation Area Ladder | D | Unlock the ladder shortcut at the ventilation area behind the penthouse. | +1000XP |
Elite Heat | D | Disguise yourself as a Penthouse Guard. | +1000XP |
Hot One | D | Disguise yourself as the Chef. | +1000XP |
Toothpick | D | Obtain a scimitar. | +1000XP |
Waiter Cater | D | Disguise yourself as an Event Staff Member. | +1000XP |
Shortcut: Atrium Lobby Door | D | Unlock the shortcut door in the atrium lobby. | +1000XP |
Here Goes Nothing | D | Escape the Burj Al-Ghazali via parachute. | +1000XP |
Grand Connection | D | Escape the Burj Al-Ghazali via the penthouse elevator. | +1000XP |
Pocket-Sized Empire | D | Obtain a skyscraper miniature model. | +1000XP |
Shortcut: Helipad Ladder | D | Unlock the ladder shortcut at the helipad. | +1000XP |
Ground Floor, Please | D | Escape the Burj Al-Ghazali via the atrium elevator. | +1000XP |
Key to the Sceptre | D | Obtain the penthouse key. | +1000XP |
Servant Exit | D | Escape the Burj Al-Ghazali via the staff elevator. | +1000XP |
Up and Away | D | Escape the Burj Al-Ghazali via helicopter. | +1000XP |
For Emergencies Only | D | Obtain the evacuation keycard. | +1000XP |
Chameleon | D | Find and equip all disguises at the Burj al-Ghazali. | +4000XP |
Meet the Stuyvesants | F | Reunite the Stuyvesants. | +2000XP |
Suiting Attire | F | Exit the Burj Al-Ghazali while wearing the Skydiving Suit. | +2000XP |
Precious Moments | F | Take a photo of Marcus Stuyvesant being reunited with his daughter. | +2000XP |
Mission Story - (In)Security | F | Complete the mission story "(In)Security". | +2000XP |
Geronimo | F | Trigger an evacuation by using the keycard readers in the penthouse. | +2000XP |
Chip and Dip | F | Hack the server room without triggering the silent alarm. | +1000XP |
Cashing Out | F | Pacify the Sheikh using a goldbar. | +1000XP |
Nightcrawler | F | Take a photo of the Sheikh sleeping. | +2000XP |
Mission Story - Bird Of Prey | F | Complete the mission story "Bird of Prey." | +2000XP |
Disturbing the Peace | F | Disturb Carl Ingram while he is on the dictaphone. | +2000XP |
Mission Story - How The Mighty Fall | F | Complete the mission story "How The Mighty Fall." | +2000XP |
Flying Monkey Business | F | [REDACTED]
Make either target slip on a banana peel whilst they are evacuating in their skydiving suits.
|
+4000XP |
Particular Palette | F | Serve Marcus Stuyvesant his requested drink at the art gallery bar. | +2000XP |
High Rise Drop | F | Push or dump anyone down an elevator shaft. | +2000XP |
Eliminate Carl Ingram | T | Eliminate Carl Ingram. | +4000XP |
Eliminate Marcus Stuyvesant | T | Eliminate Marcus Stuyvesant. | +4000XP |
Sniper Assassin | TC |
|
+4000XP |
Silent Assassin | TC |
|
+4000XP |
Silent Assassin, Suit Only | TC |
|
+4000XP |
Suit Only | TC |
|
+4000XP |
The Classics | TC | Complete all the Classic challenges on "On Top Of The World":
|
+4000XP |
*Added in Patch 3.160.
Mastery[]
Mastery Level | Type | Unlock | Description |
---|---|---|---|
1 | Starting Location | Burj-al Ghazali Exterior | 47 arrives spectacularly on the outside structure of a towering skyscraper in the middle of the Dubai desert. |
Starting Location | Director Commentary - Mission Introduction | Game Director Mattias Engström sets the scene as 47 arrives spectacularly on the outside structure of a towering skyscraper in the middle of the Dubai desert [WOA Deluxe Edition, WOA Deluxe Pack or Hitman 3 Deluxe Pack only]. | |
2 | Melee | Burj Al-Ghazali Snowglobe | A novelty snowglobe featuring the Dubai Burj Al-Ghazali. Available in the "Sceptre" gift shop and at selected outlets. |
Starting Location | Atrium Lobby | 47 arrives at the top of a towering structure in the middle of the desert; Grey arrives safely on-site a number of floors below. | |
3 | Hidden Stash | Kitchen | Grey's insider can cleverly smuggle in a small item and place it in a non-suspect location in the kitchen. |
4 | Starting Location | Meeting Room | 47 has expertly managed to infiltrate the Burj Al-Ghazali staff meeting room, cleverly disguised as a waiter. |
5 | Poison | Emetic Poison Vial | A vial of poison. Contains a single dose of emetic poison. When consumed, an individual will immediately become nauseated and seek a location to throw up in. Can be administered via food or drink. |
6 | Agency Pickup | Penthouse Supply Room | One of Grey's insiders can smuggle in a briefcase containing a large item and leave it in the penthouse supply room behind the reception area. |
7 | Starting Location | Art Installation | 47 has infiltrated the "Accumulus" art installation, donning a disguise that allows him to pass himself off as a technician. |
Container | ICA Briefcase Mk III | A brand-new ICA briefcase. This briefcase can hold one item. | |
8 | Hidden Stash | Atrium Toilet | Grey's insider is able to smuggle in and carefully place a small item in a discreet section of the atrium public toilets. |
9 | Agency Pickup | Maintenance Room | One of Grey's insiders can smuggle in a briefcase containing a large item and hide it in a stairwell maintenance room. |
10 | Explosive | Explosive Golf Ball | A light explosive disguised as a golf ball. Any hard impact from a golf club or throw will trigger an explosion. |
11 | Starting Location | Guard Room | 47 has infiltrated the guard room, fooling everyone while disguising himself as security. |
12 | Hidden Stash | Laundry Room | Grey's insider is able to place a small item in a smartly hidden spot in a stairwell laundry room. |
13 | Melee | Ornate Scimitar | An ornately decorated scimitar with gold trim and a porcelain covered handle, perfectly weighted and razor sharp. |
14 | Agency Pickup | Art Backstage Balcony | Grey's insider can deftly smuggle in a briefcase containing a large item and hide it expertly on the outside balcony near the art exhibition backstage area. |
15 | Sniper Rifle | Druzhina 34 DTI | A DTI variant of the Druzhina 43 rifle. A modern long-distance sniper rifle. Very effective at all ranges, with a medium firing rate. |
17 | Agency Pickup | Penthouse Ventilation Area | Grey's insider can expertly smuggle in a briefcase containing a large item and leave it in the penthouse ventilation maintenance area. |
19 | Starting Location | Penthouse | 47 has infiltrated the Burj Al-Ghazali penthouse, disguising himself as a member of the staff. |
20 | Suit | Ashen Suit with Gloves | A light gray, finely textured tailored suit featuring a charcoal tie, black shoes and matching gloves. |
Explosive | ICA Proximity Explosive Mk III | A modular explosive device designed by the ICA. Detonated by proximity. Exercise caution when placing. Highly suspicious if noticed. It has the signature Mk III look. |
Disguises[]
Items[]
Firearms | |||||
---|---|---|---|---|---|
Bartoli 75R | Hackl 9S Covert | DAK DTI | HX-10 | Fusil G1-4 | Shashka A33 Covert |
Melee | |||||
Banana | Blueberry Muffin | Car Battery | Cleaver | Coconut | Crowbar |
Fire Axe | Folding Knife | Frying Pan | Gold Idol | Goldbar | Golf Club |
Hammer | Imperial Filigree Egg | Iron | Kitchen Knife | Letter Opener | Meaty Bone |
Model of the Sceptre | Ornate Scimitar | Scissors | Screwdriver | Shovel | Soda Can |
Wet Floor Sign | Whiskey Bottle | Wrench | |||
Explosives | Distractions | ||||
Explosive Golf Ball | Fire Extinguisher | Propane Flask | Apple | Coin | Soap |
Poisons | Miscellaneous Items | ||||
Emetic Pills | Emetic Rat Poison | Lethal Poison Pill Jar | Fuse Cell |
Gallery[]
Mission Map[]
Escalation Contracts[]
There are currently five escalation contracts available in Dubai, two of which are only available by purchasing DLC:
* Only available in the World of Assassination Deluxe Edition, or sold seperately in the WOA Deluxe Pack or Hitman 3 Deluxe Pack.
† Only available in the World of Assassination Deluxe Edition, or sold seperately in the WOA Deluxe Pack, Seven Deadly Sins Collection or Seven Deadly Sins Act 1: Greed.
Elusive Targets[]
This is a list of elusive targets that appeared in Dubai, with reactivations occuring during HITMAN™ III.
Target Lockdown[]
When Ingram and Stuyvesant go into lockdown the guards will escort them to the helipad, but since the pilot has lost his keys, they will then be directed to put on skydiving suits from near the penthouse's main entrance and head to the golfing balcony, where they both jump off the building and deploy their parachutes. 47 will have 20 seconds to eliminate them at this point, and if he fails to do so, the mission is failed. The parachutes themselves can be sabotaged beforehand with a kitchen knife or other sharp object.
Trivia[]
- The mission begins with several unusable elevators throughout the level. The player can hack the computer server and open the doors, allowing 47 to climb inside the elevator shafts. The doors will remain open in future replays of the mission.
- Sebastian Sato from the mission Showstopper is found wandering around the cloud bar with a new orange suit which suggests he canonically survived the mission.
- During the end of the Story Mission "How the Mighty Fall.", if 47 interrupts Lucas Grey's monologue to Carl Ingram and Marcus Stuyvesant by killing either one of them, Grey will stop his speech and remark about the anti climactic end of the two Providence Leaders.
- When drowning someone in one of the many electric toilets scattered around the level, after the person has been killed the toilet will attempt to analyze what has been put into its bowl, with one of its remarks humorously stating "I am in doubt if you are actually human."
- In the Storage Room right outside of the Server Room, there is a white board with a sticky note that says "Talk to Allan for Details!", this is an on going joke in the Hitman games starting from Hitman: Blood Money where an item called the "Kitchen Crate Holster." Use to hide weapons and illegal items would reveal that the in game description for it was not finished and that a developer had left a note in place of the description simply saying "Allan please add details".
- During Lucas Grey's speech to the partners, Carl Ingram lists some of the Providence operatives who's deaths were directly or indirectly caused by Grey. Strangely, he names Viktor Novikov from The Showstopper among them, despite the fact that Novikov had no affiliation with Providence. On the contrary, Lucas Grey was able to enact his assault on Providence thanks to information given to him by Novikov.
- One of the sticky notes on the same white board as before has the sentence "Just another guy who saw too many movies as a child", another note found around the levels many white boards has the words "Welcome to the party pal..." written on it, both of these notes are a reference to the classic 1988 movie "Die Hard".
- It's possible these two references were made due to the movie taking mostly on a sky scraper just like Dubai.
- Another Sticky note found in the level's white boards has the words "Al or Din? Laddie?" Written on it, which is a direct reference to a line of dialog spoken by Robbin Williams acting as the Genie from the 1992 Disney animated movie "Aladdin".
- When exiting through the main elevator in the atrium, there is an occasional glitch where the player's character will not be seen inside, and instead only an empty elevator will be shown.
- Three minor characters, Sebastian Sato, Cornelia Stuyvesant and Lucy Phillips would later appear in The Dartmoor Garden Show.
- The Elite Guard uniforms in the Cinematic Gameplay Trailer (see above) are greatly different from the ones seen in the final game.