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The Rifle Case (nicknamed by the community as the "Sniper Case" and known in Blood Money as "Rifle Suitcase") is usually a stylized briefcase used to hold a variety of sniper rifles, though exceptions apply.

Description[]

Hitman: Codename 47[]

The rifle case in Hitman: Codename 47 takes an important role, especially for multiple assassinations opportunities (such as in Kowloon Triads in Gang War, where you can snipe the target from a multi-story building), since you must carry the rifle out in public.

The case is a brown, worn-down briefcase with a red, faded version of the "Hitman Insignia" at the left side, sitting near the top. Inside, the case is adorned with a red lining that fits the two parts of Agent 47's Blaser Jagdwaffen R93 Sniper rifle perfectly. Even in the case, the rifle is chambered with one bullet, until fired.

Hitman: Contracts[]

The rifle case makes its second in-game appearance in Hitman: Contracts, and has generally an important role when the player starts with it, such as being able to hold various rifles interchangeably.

The rifle case is a smaller, black and silver embezzled briefcase with a silver variant of the "Hitman Insignia" attached to the case on both sides, on the upper parts. Inside, the case is adorned with a deep blood red lining, which fits various sniper rifles that Agent 47 may come across or need.

Agent 47 will always start with the rifle case if the player chooses any rifle to start out with.

Hitman: Blood Money[]

The rifle case makes its third, and final appearance in Hitman: Blood Money, and can be very useful for many assassination opportunities.

The rifle cases design is almost exactly similar to Contracts' design, the only difference being the inner lining is a lighter shade of red. Unlike Contracts, the rifle case can only be used to hold Agent 47's W2000 Sniper rifle. No other rifle will work with it.

The rifle case can be upgraded once, with a foil-padding liner (which does not appear visibly). This upgrade can stop X-ray machines from detecting the case's inner contents, which is exceedingly useful on missions like Amendment XXV.

Extended Variant[]

In addition to 47's basic rifle case, Blood Money also introduced a new "extended" variant of the rifle case. It is wider and hence larger than 47's rifle case. Because of this, a weapon concealed inside it need not be folded and can be unpacked much faster. This variant, in turn, has two variants of it. Both variants somewhat look alike, but a side-to-side comparison will reveal noticeable differences between the two. They cannot be collected nor brought by the player.

Rifle Variant[]

The rifle variant of the extended briefcase is grey in color and adorned with a metallic bezel. In-game, it is used to hold the Dragunov SVD, but can also be used to hold any other non-concealable ranged weapon (other than custom weapons and the FN-2000) the player may want to store. This variant can be found in the missions Death Of A Showman and A Dance With The Devil.

FN-2000 Variant[]

The FN-2000 variant is similar to the rifle variant, but with a slightly different design. As its name suggests, it can only hold the FN-2000 assault rifle. This variant can be found in the missions Death On The Mississippi and A Dance With The Devil.

Background[]

Despite being a staple of the series and an integrel part of later games, the Rifle Case only minorly appears in Codename 47 and Silent Assassin. It isn't until Contracts and Blood Money did the concept really shine.

At first, it is an interesting item used to conceal a high powered precision rifle. It comes complimentary when the R93 is bought, and has since become an iconic staple of the series, albeit paired instead with the W2000.

It is then iconically introduced to PS2 players for the first time in Contracts when it given to the player at the start of Traditions of the Trade, with a W2000 rifle inside. This version had a hexagonal black pattern along the sides, with a chrome trim.

The Rifle Case and other held containers were largely expanded upon in Blood Money. The Rifle Case is equipped with the Custom W2000 by default. It can be upgraded to be impervious to all metal detectors. 47 does a more detail piece together of the rifle through animation. Briefcase variants now exist that allow the concealment of a smaller weapon or item. Like most other weapons or items in this game, it can be thrown as a distraction.

Appearances[]

Hitman: Codename 47[]

The rifle case isn't included with any mission, and must be bought from the briefing Laptop by selecting the Blaser Jagdwaffen R93 Sniper rifle, on certain missions.

Hitman: Contracts[]

In Contracts, the rifle briefcase is forcibly brought by the player in three missions, which contains the W2000 by default. In most other missions, it will only be brought if the player brings a sniper rifle.

Hitman: Blood Money[]

Blood Money's rifle case can be brought into a mission by selecting the W2000 in the briefing menu. Unlike Contracts, the player is no longer forced to bring it.

Extended Variant (Rifle)[]

Extended Variant (FN-2000)[]

Gallery[]

Hitman: Codename 47[]

Hitman: Blood Money[]

Trivia[]

  • Weapons concealed inside the case will be detected by guards during a scan, like the one in Amendment XXV.
    • The only exception to this is if the player buys the foil-padded suitcase upgrade in Blood Money.
  • If Agent 47 attempts to take his rifle case back after being confiscated, he will be fired upon.
  • In Codename 47, on missions where you can purchase the Walther WA2000 Sniper rifle, Agent 47 won't use the sniper case, strangely enough.
    • This is most likely because Agent 47 is usually in hostile areas when allowed to use the WA2000, in turn not needing the case.
    • Interestingly enough, it has been shown to be cannon that Slaying the Dragon was performed with a WA2000, rather than the R93.
  • A glitch exists in Blood Money, where players can instantly pull out the rifle out of the case by unpacking it on a staircase.
  • Stealing Anthony Martinez's rifle case will provoke him to attack 47.
  • An empty rifle case is not counted as evidence in Blood Money. Therefore, leaving one behind will not impact the player's rating.
  • It makes a very brief but powerful appearance in the opening scenes of Hitman 2: Silent Assassin, where 47 opens it to reveal two Silverballers inside. It cannot be obtained or used by the player, and only appears in this one cutscene.