Hitman Wiki
Hitman Wiki

General tips[]

  • Don't mind when Diana is pressing you: the meeting will go on.
  • SVD sniper rifle looks a lot like soldiers' AK-74, especially when holstered.
  • While in the soldier's uniform you'll look suspicious without a big gun.

Taking agency pickup[]

The pickup is here on the platform, in locker 137, but you have to pick the lock. Your sniper rifle will be in here. On expert difficulty there is also the first silenced pistol in the game (on normal difficulty you have it from the start and the pickup has a simple 9mm pistol). Also make sure you take the ammo and (on normal difficulty) night vision goggles.

Make sure the two passengers don't see you as you are picking the lock and (more important!) as you are carrying a sniper rifle. It may be easier to skip taking the rifle for now, and come back for it when you have a disguise.

Blending in[]

The only useful disguise here is a soldier's uniform. There are several ways of getting it.

Taking someone out[]

Mind two soldiers in "metro entrance" area. The first one patrols the southern room, the second one comes down from time to time. Attack the first soldier while he's in the northwest corner, behind the lockers. Your silenced pistol is the easiest method, but a knife also works fine (you usually get a "close encounter", but no alerts). Leave the body, the second soldier never looks in here when he returns.

There is an opening to use wire but your time is very limited. Since you are allowed to be there, start to sneak behind while he can still see you and take out the wire after he can't.

This way is the easiest to do if you mean to get a disguise first and sniper rifle later.

Despite this, I'd recommend using the sewers (see below), not the normal exit with the numerous soldiers standing nearby and coming close.

Not touching anyone[]

Go to the same southern room. If you have the rifle, watch out for the guard that comes by this area and down into that room. At the same moment which is good for attacking the soldier, you can sneak through the door to a smaller room. Pick the lock and enter the sewers. Reach the northeast exit (hatch) and climb up while no one is watching. There is a fresh new uniform near the Ural truck!

This way is best to do if you grabbed the sniper rifle first.

Taking someone else out[]

Sneak and enter the sewers like the previous way. Reach the northwest exit (hatch). Climb up and go west through that narrow passage. At the end you reach a lonely soldier standing still with his back to you. Leave the body as no one will see it here.

Getting in position[]

You need to reach that 5-floor building at the west of the square (its floors are called "apartment" on the map). With a uniform and holstered SVD sniper rifle you are free to move, just don't get too close to other soldiers.

In the building, the 2nd floor is inconvenient for sniping, though it has windows overlooking the square. The 3rd and 4th floors are nice, but beware of a soldier patrolling there (on higher difficulties). Make sure that soldier doesn't see you picking any locks.

Making a hit[]

The snipe itself is fairly simple. No one is will intrude on you, the target is easy to aim at. If you aren't sure who of four generals is your targets, save game before the shot (unless you're on professional difficulty, of course). You'll need the general who drinks, doesn't smoke and is bald.

A close and personal approach is also possible, however you might not want to do this on your first playthrough when you don't know who to kill. Follow the same instructions as above until you get the uniform near the Ural truck or surface at this sewer exit. Walk to the building and enter the back-door behind the dumpsters.

Check your map or look through the keyhole until a guard passes by (professional difficulty) to know whether you can enter safely. There are only two problematic guards patrolling parallel to each other, which you can easily avoid, subdue or kill. After entering the building, go left and (if guard approaching) hide behind the door. You can subdue/kill him to take his uniform and hide him behind the door to keep him hidden for a while, or subdue/kill the other guard as well for more time. You probably won't need it though.

Go to the front entrance hall. It is possible to get there before the first guard starts his patrol, in which case don't pick the lock and wait for him to come to you instead. He'll leave the door unlocked. Head up the stairs and left, your four targets are there. You are only allowed to kill one though; the one sitting right in front of you on the other side of the table. It is possible that Diana's description of your target triggered despite you never telling her there are four generals, wait for her to end to avoid a bug where killing the right target still fails the mission (v1.0), agent 47 won't confirm he found the right target though.

Kill him and run back. There is a variety of possible ways to do this thanks to the general's behaviour: They will run downstairs into the room with a ton of guards and alarm them, but you'll still have a window of time to get out before the guards actually do anything. Advised: subdue the second guard (coming from the North-west) but don't take his uniform. Take the shot and run out the back entrance before the guards kick into gear and run back to the sewer entrance near the Ural truck. Head back for the metro.

Escaping[]

After you've hit the target, holster the rifle and pretend you're yet another alerted soldier. Don't stand too close to your "comrades," simply get away. If you aren't discovered here, getting back the way you came won't be a problem.

Silent Assassin[]

Just don't mess with the first soldier, he's easily avoidable. It doesn't even matter whether we're talking about the one to your left after the rolling stairs or the one that will eventually come down the exit. Advised but not necessary is to go left, wait for the patrolling soldier to disappear behind the lockers and go into the room leading to the sewers. Take the north-east exit, it surfaces right besides a uniform near the truck.

Also possible but much more difficult is to go through the streets, navigating past the guards. It is possible (on normal difficulty, not sure about higher) to get past in your suit, but there is little to no reason to do this instead of the method of the first paragraph.

After that, you can make your way to the building. Just be sure to take the SVD instead of the R93 you might have found in the previous level and brought along, because it will arouse less suspicion.

Wait for Agent 47 to say he knows whom to kill (on later versions of the game, this is not necessary), shoot and run away. Take either the streets or sewers back to the subway.

Open fight[]

Stay low until you kill the first soldier and take his AK. Then start the fun. Enemy AK's are very powerful so don't expect firefighting to be easier then sneaking.

Guns collection[]

Non-concealable[]

  • SVD sniper - you should take it with you all the way in. And it isn't any harder to take it with you on your way out as well. Not too suspicious in a soldier's uniform.
  • AK-74 - on most soldiers. If you have taken out a soldier to get a disguise, you can take an AK-74 there on your way out (on your way in you'll want to have the SVD sniper with you). Suits a soldier's uniform perfectly.

Concealable[]

Some guides say about some soldiers having .54 pistol, but that's nearly impossible to get quietly. You're better off getting this from the spetsnaz agent in one of the further missions.