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Icon-Mission

The Ark Society is the sixth mission in HITMAN™ 2. Having finally tracked down the Constant by following Janus' coffin, Agent 47 comes ashore on the ancient and mysterious Isle of Sgàil, base of the annual Ark Society gatherings, where the world's wealthiest plan for how they can survive the end of the world, in order to aid Lucas Grey in kidnapping the Constant. However, before 47 can do this, he must eliminate twins Zoe and Sophia Washington, new chairwomen of the Ark Society, who have been given kill switches by the Partners that will immediately trigger a poisonous chip self-injected into the Constant's neck, in case he is compromised.


Targets[]

Icon-Target
Eliminate Zoe Washington
Icon-Target
Eliminate Sophia Washington


Objectives[]

Icon-Objective
Do not eliminate The Constant
Icon-Objective
Help Lucas Grey extract The Constant (only available after eliminating both targets, optional)


Exfiltrate[]

Icon-Exit
Locate the exit

The Ark Society[]

Diana Burnwood (VO): "Attention, gentlemen. Our source on the island just made a critical discovery. The Constant has a poison chip embedded in his neck. A fail-safe, in case he's compromised."
Lucas Grey (VO): "Dammit! We should have expected something like this. So we subdue the Constant before he has time to react."

Diana (VO): "Not that simple. The device is remote-triggered. And during his stay on the island, two "kill switches" have been entrusted to twin sisters Zoe and Sophia Washington; two young ambitious Providence operatives and newly appointed chairwomen of the Ark Society. Apparently, even the Constant is unaware of this arrangement."

Grey (VO): "Right. Change of plans. We divide and conquer. 47 takes out the Washingtons, while I figure out a way to get the Constant off the island. It'll be tight, but once we're back at the ship, we should be able to surgically remove the chip before the Partners have time to react. 47?"

Agent 47 (VO): "Tell me about the targets."

Grey (VO): "I know them from the archive. Zoe and Sophia's father is President of a powerful conservative think tank. One of Providence's prime assets. The apples don't fall far from the tree."

Diana (VO): "No saints either. According to ICA files, the twins are pampered socialites, who get their kicks from treasure hunting. Commanding a band of trigger-happy mercenaries, Zoe and Sophia prowl the world in search for ancient relics. With little regard for local culture - or even human life - they stop at nothing to claim their prize. Well. Collateral damage they may be, but safe to say they have it coming."

MISSION ACTIVE
― Mission Briefing

Cinematic[]

See A Bad Hand cinematic.
{{{Outro Cont}}}
― Outro


Description[]

After weeks of preperation, Agent 47, Diana Burnwood and Lucas Grey travel to the Isle of Sgàil to execute their plan to capture The Constant. The ancient castle island is the location of a gathering of the Ark Society, a group of ultra-wealthy elites preparing for global collapse. The Society is overseen by twin sisters Zoe and Sophia Washington, treasure hunters and Providence operatives.

As the group heads toward the island, an informant of Grey's delivers some dire news. The Constant has injected himself with a poison chip, which can be activated remotely by kill-switches held by the Washington sisters. Should the Constant be compromised, the chip will kill him instantly.

In order to aid Grey in extracting the Constant from the island and removing the chip safely, 47 must infiltrate the gathering, eliminate the Washington sisters, and secure the kill-switches. Once complete, 47 can choose to leave the mission and let Grey continue with his extraction, or he can use the kill-switches to persuade the Constant to leave with him.

Mission Stories[]

A Phoenix From The Ashes

A Phoenix From The Ashes Tile
A burning effigy. Sounds like an accident waiting to happen.


Interesting. Zoe Washington is going to partake in a ceremony, symbolizing the downfall of civilization from which the Ark Society will emerge unscathed. Apparently, a giant phoenix-shaped effigy is lit on fire... with Zoe inside it. Well, I suggest you locate this "Master of Ceremonies," who lights the torch, 47. If this doesn't sound like an accident waiting to happen, I don't know what does.


Last Honors

Last Honors Tile
The ceremonial dagger for Janus' wake is missing. Sounds promising.


As we know, Zoe Washington will host Janus' wake. But now it seems an antique ceremonial dagger, which Janus is supposed to wear during the service, has gone missing from storage. I suggest you locate the disputed dagger, 47. This wake could be the chance to catch the target unaware.


Final Club

Final Club Tile
A private interview with Zoe Washington. Could be useful.


So. Every year, aspiring Ark Patrons compete in a treasure hunt to obtain Membership status. The first of these "Initiates" to collect enough tokens, undergoes a private screening interview with Zoe Washington, which involves a polygraph and electro-shock device. Hm. I suggest you join the fray, 47. A private audience with one of our targets is just what we need.


Social Climbing

Social Climbing Tile
Sophia Washington is trying to entrap The Constant. Fascinating.


Interesting. The poison chip in The Constant's neck was designed by a Kronstadt engineer, Marek Sinclair, who also works for the Ark Society. Apparently, Sophia wants Sinclair to approach the Constant and offer to remove the chip. If the Constant takes the bait, Sophia can prove to the Providence Partners that their controller is not to be trusted. Sounds promising. I suggest you head over to the conference space. See if you can't locate Mr. Sinclair.


It Belongs In A Museum

It Belongs In A Museum Tile
An Aztec necklace. A lover's quarrel. Sounds intriguing.


The Ark Society collects priceless and historical artifacts in case of a global disaster, and this year, world-famous treasure hunter, Blake Nathaniel, has donated an Aztec necklace called the Cloud Serpent to the Ark Society's growing collection. However, Blake fears that Sophia Washington - his former lover and rival, who has hunted the Cloud Serpent for years - will attempt to steal it for herself before it goes into storage. Could be just the bait we need.


Winds Of Change

Winds Of Change Tile
Sophia Washington has called a meeting with the Ark Society council. Must be important.


So. Sophia Washington has called a council meeting between the original five members of the Ark Society. Sophia hopes to pass some sort of motion, but she faces stark opposition from ultra-conservative coal baron, Jebediah Block. Hm. I suggest you find Mr. Block while the Council is still in recess, 47. I suspect the headstrong Sophia will not take kindly to dissidents and troublemakers.

Intelligence[]

Ark Keycard

"Keycard for the Ark areas."

Basement Key

"Key for the basement."

Boathouse Key

"Key for the boathouse."

Castle Key

"Key for the castle."

Castle Master Key

"Master key for the entire castle."

Castle Walls Key

"A key for the castle walls."

Chapel Key

"Key for the chapel areas."

Commemorative Token

"A token detailed with a relief of the Ark Society insignia. It looks significant."

Constant's Intel

"A scholarship application form for the London School of Economics and Political Science, 1976. The applicant’s name: Arthur Edwards. This could very well be the real identity of the Constant. Looks like he’s truly worked his way to the top."

Conversation About Ark Society Structure

"According to two of its members, the Ark Society is structured like most other corporate organizations. Chairwomen Zoe and Sophia Washington run the organization. They employ an R&D team of scientists and engineers called "Architects", who develop the various projects. A Council, consisting of the Ark Society's original five members, handle the Ark Society's finances and decides which projects to greenlight. The majority of Arkians are divided into two groups; Ark Patrons are clients, who purchase Ark Society products but have no influence; while Ark Members are VIP investors and influencers."

Conversation About Iron Maiden

"Janus was a collector of vintage torture instruments. The Washington twins scrapped most of his paraphernalia when they took his office in the tower, but apparently, they have taken a liking to a medieval iron maiden."

Council Contract

"An official-looking contract. The Ark Society’s high council; the "original five" Ark Members, is voting on a proposal by Sophia Washington. She recommends that the council members, who are all energy company CEOs, stop fighting the global climate agenda and transition to green energy. This is the only way they will maintain their current marked position and remain wealthy and powerful. The contract emphasizes that the council must be unanimous in order for the vote to pass."

Dagger Acquisition Note

"A special acquisition order, signed by chairwoman Zoe Washington, to retrieve one of the relics stored in the Ark of Legacy; a priceless dagger which belonged to Tsar Nicholas. Apparently, Janus donated it to the Ark Society’s collection of priceless historical artifacts, but his last will and testament decrees that he wears it for his wake."

ECT Device Safety Report

"A safety report on a vintage electro-convulsive therapy device belonging to the Washington twins. Apparently, the apparatus needs maintenance and risks short-circuiting on high voltage settings. The technician behind the report advises Zoe Washington not to use it for “interview purposes” until the device has been more thoroughly tested."

Effigy Design Drawings

"A design sketch for the giant phoenix effigy in the court yard. Apparently, the effigy is placed on top of a person size cage, which features a hidden hydraulic door at the rear. This is how Zoe Washington plans to escape the burning structure during tonight’s ceremony."

Effigy Memo from Zoe

"A memo from Zoe Washington to Ark Member Axel Phenniger, also called the "Master of Ceremonies". Zoe has planned an extravagant ceremony to symbolise the downfall of civilization, from which the Ark Society will emerge unscathed. A giant phoenix-shaped effigy is set on fire in the courtyard with Zoe inside it and the "Master" is tasked to light the torch. Zoe plans to escape via a hidden door before the whole structure is engulfed in flames."

Electro-Convulsive Therapy Device

"Zoe Washington plans to employ an ECT device in this year's Initiation interview. She seems to have few qualms torturing her wealthy peers."

Entertainer's Invite

"An invite for tonight's entertainers, conveying the many rules and regulations of the Ark Society. Performers - even international celebrities - are required to wear a blindfold at all times during their visit to the island, and to sign a legal NDA, strictly prohibiting them from speaking about anything they see, hear or experience."

Funeral Attendee's Phone Call

"According to one of the Ark members, Janus' wake will begin once his body is brought up from the basement keep. The service will open with a Schubert's piece, Zoe Washington will deliver a short eulogy and then guests are invited to pay their last respects."

Grey's Informant

"Lucas Grey's informant on the island is a former colleague from CICADA, who is now one of the Washington twins' mercenaries. Apparently, the informant owes Grey a debt, which he now considers repaid."

Hydraulic Door Safety Report

"The cage beneath the giant effigy in the courtyard features a hidden escape door. But according to this safety report, the hydraulic locking mechanism is disturbingly sensitive. Even a slight drop in pressure could jam the lock and effectively trap the occupant inside the cage."

Initiation Commerative Tokens

"Apparently some of the Senior Arkians hold Commemorative Tokens."

Iron Key

"Mysterious old castle key."

Janus' Journal

"One of Janus’ private journals from 1991 in which he muses over his reasons for founding the Ark Society. As a KGB spymaster during the height of the cold war, Janus had seen first-hand how close humanity came to oblivion and it didn’t take much effort to convince the Providence Partners that a global collapse was not only likely, but inevitable. The Partners, who protect their families’ privilege above all, agreed to fund the Stronghold bunker initiative, realizing that the Ark Society would not only be a sensible insurance policy, but also a lucrative business – not to mention an excellent recruiting platform. However, Janus’ notes indicate that his reasons were not only about survival and profit, but that he genuinely yearned to leave a positive fingerprint on humanity’s future."

Janus' Wake

"An antique ceremonial dagger, which Janus is supposed to wear during the service, has gone missing from storage. The wake will not commence before the dagger is recovered."

Jebediah Block's Dilemma

"Jebediah Block, CEO of the Terrestrial Coal Company, is a member of the Ark Society council. Apparently, Sophia Washington has put forth a proposal to which Block is the sole voice of opposition and Sophia has called a recess to let Block come to his senses. But the choleric Block is not giving up without a fight."

Kill Switch Detonator

"A remote detonator for the poison chip imbedded in the Constant's neck. Do not push."

Laptop

"According to information from the Constant's laptop, he has been investigating ways to block the signal to the poison chip in his neck. Clearly, the Providence controller resents this humiliating loss of control."

List of Donations

"A list of this year’s donations to the Ark of Legacy. Priceless works of art and historical artifacts, including a legendary Aztec necklace known as the “The Cloud Serpent”. The necklace was donated by famous treasure hunter Blake Nathaniel, Sophia Washington’s biggest rival and former lover, who runs the Ark of Legacy program. Apparently, Sophia has filed a complaint, questioning the authenticity of the necklace - which has only prompted Blake to increase security around the Cloud Serpent."

Master of Ceremonies' Schedule

"A moment-to-moment schedule for the effigy ceremony. The Master of Ceremonies appears on stage. He descends to the money pit. Ha makes a short statement and lights the money on fire. The Master summons Zoe Washington on the stage. Zoe makes a speech, whereupon she enters the cage beneath the effigy. The Master takes the stage and lights the effigy on fire. Zoe slips out the back door before the structure is engulfed in flame. The Master's script is noted in the margin as well."

Membership Booklet

"A small booklet introducing new Ark Patrons to the Ark Society. The first section details the organizational structure. Ark Patrons, Ark Members, Architects and Council. The second section is a product catalogue describing the various Ark Society's services on sale, including the popular Stronghold bunker system, an arctic city project and new R&D initiatives such as 'whole brain emulation' and colonization of Saturn's moon Titan. The final section outlines tonight's events, including a "phoenix ceremony" in the courtyard and the wake of Janus, the Ark Society's founder."

Mortician Conversation

"The mortician is preparing Janus' body for the wake. Apparently, the first Constant and founder of the Ark Society will be wearing a funeral mask, making him virtually unrecognizable. However, the ceremony is on hold due to a missing dagger."

Office Keycard

"Keycard for the office."

Penthouse Keycard

"Keycard for the Penthouse."

Photo of Sophia and Blake

"A photo of Sophia Washington and Blake Nathaniel in the field, no doubt hunting for treasure. They look rather in love."

Photograph of Janus and the Constant

"A framed photograph of Janus and his protégé, the new Constant. The recent date indicates that Janus remained chairman of the Ark Society long after he retired from the role as Providence’s top controller."

Poison Chip Blueprint

"A design blueprint for a poison chip created by one Marek Sinclair, chief technical designer at Kronstadt Industries. A next generation suicide pill, the chip is remote-triggered, and satellite-tracked, effectively removing “human weakness” from the equation. No doubt, this is the chip imbedded in the Constant’s neck."

Priceless Dagger

"A funeral dagger of Russian Origin, carrying the sigil of the Romanoff family. Might be a ceremonial prop for Janus' wake."

Safe Combination Code

"Code to access the safe in the Constant's library."

Sophia's Email

"An email thread between Sophia Washington and her sister Zoe. Apparently, Sophia has recruited one of the Architects in a devious plan to discredit the Constant; an engineer by the name of Sinclair, who designed the poison chip in the Constant's neck. According to the email, Sophia has asked Sinclair to approach the Constant and offer to remove the chip. If the Constant takes the bait, Sophia can then prove to the Providence Partners that their controller is not to be trusted. She also notes that Sinclair was reluctant to participate in the deception and may need additional coaxing."

Sophia's Newspaper Clipping

"A newspaper article about Blake Nathaniel and the Washington twins back when they were treasure hunting allies and Blake and Sophia were an item. It recounts the trio’s adventure to recover the legendary Japanese sword Kusanagi and mentions that their next prize is a lost Aztec necklace known as the Cloud Serpent."

Sophia's Scheme

"Sophia Washington has engaged a designer from Kronstadt Industries in some kind of plot, involving one of his inventions; a so called “kill switch". This certainly sounds like a reference to the poison chip embedded in the Constant’s neck. If so, Sophia may be plotting against her own employers."

The Aztec Necklace

"The Ark Society collects priceless art and historical artifacts in case of a global disaster, and this year, world-famous treasure hunter Blake Nathaniel has donated an Aztec necklace, the "Cloud Serpent", to the Ark Society's growing collection. However, Blake fears that Sophia Washington - his former lover and rival, who has hunted the Cloud Serpent for years - will attempt to steal it for herself before it goes into storage."

The Constant's Poison Chip Research

"According to information on the Constant's laptop, he has been investigating ways to block the signal to the poison chip in his neck. Clearly, the Providence controller resents this humiliating loss of control."

The Council Meeting

"Sophia Washington has called a meeting with the Ark Society Council. She intends to pass some sort of motion, but faces stark opposition from ultra-conservative coal baron, Jebediah Block. The Council is currently in recess."

The Initiation

"Each year, aspiring Ark Patrons compete in a treasure hunt to obtain Membership status. The first of these "Initiates" to collect enough tokens, undergoes a private screening interview with Zoe Washington which involves a polygraph and electro-shock device."

The Phoenix Effigy

"Zoe Washington is going to partake in a ceremony, symbolizing the downfall of civilization from which the Ark Society will emerge unscathed. Apparently, a giant phoenix-shaped effigy is set on fire by the so called "Master of Ceremonies"... with Zoe inside it."

The Poison Chip Designer's Phone Number

"Olivia has uncovered the cell phone number of the poison chip's designer, Marek Sinclair. Diana will keep calling him until you have a positive ID."

Tower Key

"Key for the tower."

Traditional Drink

"The drink known as a "Dragon Flame" - containing raw eggs, hot sauce, celery, angostura and a particularly rare bottle of cognac which allegedly belonged to Cardinal Richelieu - is apparently a staple at Ark Society gatherings."

Wake Schedule

"A schedule for Janus’ wake, which will take place in one of the court yards. According to the schedule, the wake will begin with a musical rendition of Schubert’s Ave Maria. Zoe Washington will then take the stage and make her eulogy and afterwards, the guests can pay their last respects. Janus’ body is kept in a makeshift morgue, in the cellar keep, where a mortician is adding the final touches of makeup."

Warehouse Key

"A key. Grants access to the warehouse."

Challenges[]

There are 62 challenges in total: 19 "Assassination", 10 "Discovery", 26 "Feats", 2 "Targets" & 5 "The Classics", worth 159000XP.

Type Key: A=Assassination; D=Discovery; F=Feats; T=Targets; TC=The Classics; TBDI=The Butler Did It; BCS=Best Case Scenario; BE=Blake's Endeavour
Name Type Description Rewards
Mistaken Identity
Mistaken Identity
A
Icon-Assassination
Assassinate Zoe Washington with the necklace. +2000XP
Sleight of Hand
Sleight of Hand
A
Icon-Assassination
Assassinate Sophia Washington with the necklace. +4000XP
Rock Bottom
Rock Bottom
A
Icon-Assassination
Assassinate Sophia Washington with a gargoyle. +2000XP
Blood Money
Blood Money Challenge
A
Icon-Assassination
Assassinate Zoe Washington from a coffin. +4000XP
Fell for It
Fell for It
A
Icon-Assassination
Assassinate Sophia Washington by pushing her from the Constant's tower. +4000XP
The Final Countdown
The Final Countdown
A
Icon-Assassination
Assassinate both Sophia and Zoe Washington after the Constant has escaped. +4000XP
Case Closed
Case Closed
A
Icon-Assassination
Assassinate Sophia Washington as she reprimands you. +4000XP
...Now You Don't
..
A
Icon-Assassination
Assassinate Zoe Washington using the effigy. +4000XP
Boom Goes the Dynamite
Boom Goes the Dynamite
A
Icon-Assassination
Assassinate Zoe Washington with an antique cannon. +1000XP
Little White Lies
Little White Lies Challenge
A
Icon-Assassination
Assassinate Zoe Washington during the interrogation. +4000XP
Piano Man
Piano Man H3
A
Icon-Assassination
Assassinate a target with the fiber wire on the Isle of Sgàil. +1000XP
Blood Eagle
Blood Eagle
A
Icon-Assassination
Eliminate a target with the viking axe. +1000XP
Straight Shot
Headshot H3
A
Icon-Assassination
Assassinate a target with a headshot on the Isle of Sgàil. +1000XP
Versatile Assassin
Versatile H3
A
Icon-Assassination
Complete the following Versatile challenges on the Isle of Sgàil:
  • Piano Man
  • Someone Could Hurt Themselves
  • Hold My Hair
  • Straight Shot
  • Tasteless, Traceless
+4000XP
Caged
Caged
A
Icon-Assassination
Eliminate a target with the gibbet. +1000XP
Someone Could Hurt Themselves
Accident H3
A
Icon-Assassination
Assassinate a target in an accident on the Isle of Sgàil. +1000XP
Hold My Hair
Drown H3
A
Icon-Assassination
Assassinate a target by drowning them on the Isle of Sgàil. +1000XP
Tasteless, Traceless
Tasteless H3
A
Icon-Assassination
Assassinate a target with lethal poison on the Isle of Sgàil. +1000XP
Tis But a Scratch
Tis But a Scratch
A
Icon-Assassination
Eliminate a target with the broadsword while disguised as a Knight. +1000XP
A Pain in the Neck
A Pain in the Neck
D
Icon-Discovery
Acquire the poison chip blueprints. +2000XP
Unblocked
Unblocked
D
Icon-Discovery
Disguise yourself as Jebediah Block. +2000XP
5 Finger Discount
5 Finger Discount
D
Icon-Discovery
Steal the necklace. +2000XP
Village Idiot
Village Idiot
D
Icon-Discovery
Disguise yourself as an Initiate. +2000XP
Chameleon
Chameleon H3
D
Icon-Discovery
Find and equip all disguises on the Isle of Sgàil. +4000XP
Discover The Isle of Sgàil
Discover The Isle of Sgàil
D
Icon-Discovery
Reveal all undiscovered locations on the Isle of Sgàil. +1000XP
Swan Dive
Swan Dive Challenge
D
Icon-Discovery
Exit via swan dive. +1000XP
Come Fly with Me
Come Fly with Me
D
Icon-Discovery
Exit via the helipad. +1000XP
Hitching a Ride
Hitching a Ride
D
Icon-Discovery
Exit via the rooftop. +1000XP
Raider of the Lost Ark
Raider of the Lost Ark
D
Icon-Discovery
Open all of the Ark shipping crates. +2000XP
Mission Story - A Phoenix From The Ashes*
A Phoenix From The Ashes Tile
F
Icon-Disguise
A burning effigy. Sounds like an accident waiting to happen. +1000XP
Magpie
Magpie Challenge
F
Icon-Disguise
Collect 30 commemorative tokens. +2000XP
Mission Story - Final Club*
Final Club Tile
F
Icon-Disguise
A private interview with Zoe Washington. Could be useful. +1000XP
Dead Man Walking
Dead Man Walking
F
Icon-Disguise
Enter the funeral disguised as Janus. +2000XP
The Ghost Of Janus' Past
The Ghost of Janus' Past
F
Icon-Disguise
Spook Sophia Washington when disguised in Janus' burial robes. +4000XP
Mission Story - Winds Of Change
Winds Of Change Tile
F
Icon-Disguise
Put in your vote as a council member of the Ark Society. +2000XP
Working Up an Appetite
Working Up an Appetite
F
Icon-Disguise
Serve Sophia Washington poisoned food at the castle's bar. +4000XP
Overruled
Overruled
F
Icon-Disguise
Poison Sophia Washington during the toast. +4000XP
Great Balls of Fire
Great Balls of Fire
F
Icon-Disguise
Light the brazier in the penthouse with the torch. +1000XP
Now You See Me...
Now You See Me...
F
Icon-Disguise
Sabotage the effigy. +2000XP
Promotion
Promotion
F
Icon-Disguise
Successfully pass the initiation test. +4000XP
Going Solo
Going Solo
F
Icon-Disguise
Assassinate three musicians while disguised as a Musician. +1000XP
Mission Story - It Belongs In A Museum*
It Belongs In A Museum Tile
F
Icon-Disguise
An Aztec necklace. A lovers' quarrel. Sounds intriguing. +1000XP
Switcheroo
Switcheroo
F
Icon-Disguise
[REDACTED]
Swap the Aztec necklace with an apricot.
+1000XP
The Greatest Show
The Greatest Show
F
Icon-Disguise
Complete the effigy ceremony as planned. +4000XP
Rude Awakening
Rude Awakening
F
Icon-Disguise
[REDACTED]
Rise from Janus' coffin during his wake.
+4000XP
Couldn't Resist
Couldn't Resist
F
Icon-Disguise
Eliminate the Constant by triggering the kill switch. +1000XP
Mission Story - Social Climbing
Social Climbing Tile
F
Icon-Disguise
Play the social game and present incriminating evidence against Sophia Washington to the Constant. +2000XP
Weekend At Janus'
Weekend at Janus'
F
Icon-Disguise
Assassinate both Sophia and Zoe Washington while disguised as Janus. +4000XP
Come with Me if You Want to Live
Come with Me if You Want to Live
F
Icon-Disguise
Escort the Constant to the boat in the harbor. +4000XP
Fin.
Fin.
F
Icon-Disguise
Attend the funeral with a fish. +4000XP
Mission Story - Last Honors
Last Honors Tile
F
Icon-Disguise
Play a central part in the funeral of Janus and get close to Zoe Washington. +2000XP
From Russia without Love
From Russia without Love
F
Icon-Disguise
Kill someone with the hammer and sickle in the Tower. +1000XP
Spade Knight
Spade Knight
F
Icon-Disguise
Pacify 10 people with the shovel while disguised as a Knight. +4000XP
Egg on Your Face
Egg on Your Face
F
Icon-Disguise
Knock out 6 NPCs with filigree eggs. +4000XP
Access Denied
Access Denied
F
Icon-Disguise
Eliminate 3 people using the portcullis. +4000XP
The Schemer
H2018-Sophia-Washington-Intel-Card
T
Icon-Target
Assassinate Sophia Washington. +4000XP
The Socialite
H2018-Zoe-Washington-Intel-Card
T
Icon-Target
Assassinate Zoe Washington. +4000XP
Sniper Assassin
Sniper Assassin Tile H3
TC
Icon-Classic
  • Complete "The Ark Society".
  • Assassinate your targets with a sniper rifle.
  • Only eliminate the targets.
  • Do not get spotted.
  • If you're detected by cameras, erase or destroy the evidence.
+4000XP
The Classics
The Classics H3
TC
Icon-Classic
Complete all the Classic challenges on "The Ark Society":
  • Silent Assassin
  • Silent Assassin, Suit Only
  • Sniper Assassin
  • Suit Only
+4000XP
Silent Assassin, Suit Only
SASO 2021
TC
Icon-Classic
  • Complete "The Ark Society".
  • Only eliminate the targets.
  • No bodies found.
  • Do not get spotted.
  • If you are detected by cameras, erase or destroy the evidence.
  • Do it all in your suit.
+4000XP
Silent Assassin
SilentAssassin2021
TC
Icon-Classic
  • Complete "The Ark Society".
  • Only kill the targets.
  • No bodies found.
  • Do not get spotted.
  • If you are detected by cameras, erase or destroy the evidence.
+4000XP
Suit Only
SuitOnly2021
TC
Icon-Classic
  • Assassinate the targets and complete the mission.
  • Do it all in your suit.
+4000XP

*Added in HITMAN™ III.

Cut Challenges[]

Name Type Description Rewards
All the King's Men*
All the King's Men
F
Icon-Disguise
Eliminate all Elite Guards while disguised as a Knight. +2000XP
Making Waves*
Making Waves
F
Icon-Disguise
Dump 47 NPCs into the sea. +2000XP
No Budget for a Railing*
No Budget for a Railing
F
Icon-Disguise
Dump 5 Custodians into the armory shaft. +2000XP
King of the Castle
King of the Castle
A
Icon-Assassination
Throw Zoe and Sophia Washington from the penthouse balcony. +4000XP
I Challenge Thee to a Duel
I Challenge Thee to a Duel
F
Icon-Disguise
Knock out 10 guards with a fish. +4000XP
None Shall Pass
None Shall Pass
F
Icon-Disguise
Blend in while disguised as a Knight on all plinths. +1000XP
Gut Feeling
Gut Feeling
F
Icon-Disguise
Poison the Constant 3 times. +1000XP
Mission Stories - The Isle of Sgàil
TheArkSociety
F
Icon-Disguise
Complete all [then] 3 Mission Story Challenges on the Isle of Sgàil.
ICA Remote Concussion Device HITMAN2021
  • +4000XP
Who Wants Chowder?
Who Wants Chowder?
F
Icon-Disguise
Poison Sophia Washington and all the council members during the toast. +4000XP
A True Test of Skillet
A True Test of Skillet
F
Icon-Disguise
Pacify 10 people with the frying pan while disguised as a Chef and remain unspotted. +2000XP
7 Minutes in Heaven
7 Minutes in Heaven
F
Icon-Disguise
Dispose of both Blake Nathaniel and Sophia Washington in the security room closet. +2000XP
No Evidence
No Evidence S2
TC
Icon-Classic
  • Complete "The Ark Society" with no bodies found.
  • If you are detected by cameras, erase or destroy the evidence.
+1000XP
Pipe and Slappers
Pipe and Slappers Challenge
TBDI
Icon-Disguise
Pacify 10 people with a lead pipe while disguised as the Butler. +4000XP
The Butler Did It
The Butler Did It Challenge
TBDI
Icon-Disguise
Complete all of The Butler Did It challenges:
  • Tea is Served
  • The Master's Belongings
  • Serve the Artillery
  • Pipe and Slappers
  • Pressed and Ironed
Feather Duster HITMAN2021
  • +4000XP
The Master's Belongings
The Master's Belongings Challenge
TBDI
Icon-Disguise
Acquire the Burial Dagger while disguised as the Butler. +1000XP
Serve the Artillery
Serve the Artillery Challenge
TBDI
Icon-Disguise
Pacify 5 people with a cannonball while disguised as the Butler. +4000XP
Tea is Served
Tea is Served Challenge
TBDI
Icon-Disguise
Eliminate someone with poison while disguised as the Butler. +1000XP
Pressed and Ironed
Pressed and Ironed Challenge
TBDI
Icon-Disguise
Eliminate someone with the Iron Maiden while disguised as the Butler. +2000XP
Best Case Scenario
Best Case Scenario
BCS
Icon-Disguise
Complete all the Best Case Scenario challenges:
  • The Brief Case of Charles Dexter Ward
  • The Baggage we Carry
  • Another Suitcase in Another Face
  • A Curious Case for Sophia Washington
ICA Executive Briefcase Mk II HITMAN2021
  • +4000XP
Another Suitcase in Another Face
Another Suitcase in Another Face
BCS
Icon-Disguise
Hide the bodies of all 6 guards on the pier, without getting spotted, after knocking them out by throwing a briefcase. +2000XP
The Baggage we Carry
The Baggage we Carry
BCS
Icon-Disguise
  • Carry a briefcase to the roof of the Citadel Tower.
  • While on the roof of the Citadel Tower, shoot and eliminate any target with a sniper rifle.
+2000XP
The Brief Case of Charles Dexter Ward
The Brief Case of Charles Dexter Ward
BCS
Icon-Disguise
While wearing the Burial Robes, pick up a briefcase in the morgue and enter the Crypt while carrying it. +2000XP
A Curious Case for Sophia Washington
A Curious Case for Sophia Washington Challenge
BCS
Icon-Disguise
  • Eliminate Sophia Washington with a concealed explosive device, while she is in the Security Room.
  • No visible explosive devices in the Security Room.
+2000XP
Blake's Endeavour
Blake's Endeavour
BE
Icon-Disguise
Complete all the Blake's Endeavour challenges:
  • Bounty of the Golden Hind
  • Treasures of Sgàil
  • One Shot at This
  • Desperate Times
  • Legend of the Three Suns
TheArkianTuxedo2021
  • +4000XP
Bounty of the Golden Hind
Bounty of the Golden Hind
BE
Icon-Disguise
While disguised as Blake Nathaniel, acquire the following from the Ark crates:
  • Circumcision Knife
  • Maori Paddle
  • Golf Club
  • Didgeridoo
+4000XP
Legend of the Three Suns
Legends of the Three Suns
BE
Icon-Disguise
Garrote 3 people with the Aztec Necklace while disguised as Blake Nathaniel. +2000XP
Treasures of Sgàil
Treasures of Sgàil
BE
Icon-Disguise
While disguised as Blake Nathaniel, acquire the following from the Gallery:
  • 5 Filigree Eggs
  • Katana
  • Gold Idol
  • Aztec Necklace
+1000XP
One Shot at This
One Shot at This
BE
Icon-Disguise
Fire the cannon while disguised as Blake Nathaniel. +1000XP
Desperate Times
Desperate Times
BE
Icon-Disguise
Eliminate 10 guards with an assault rifle while disguised as Blake Nathaniel. +4000XP

*Cut in HITMAN™ 2 Patch 2.14.

†Cut in HITMAN™ III.

‡Added in HITMAN™ 2 Patch 2.14's The Butler Did It Challenge Pack; cut in HITMAN™ III.

⸶Added in HITMAN™ 2 Patch 2.50's Best Case Scenario Challenge Pack; cut in HITMAN™ III.

⸷Added in HITMAN™ 2 Patch 2.72's Blake's Endeavour Challenge Pack; cut in HITMAN™ III.

Mastery[]

Mastery Level Type Unlock Description
1 Starting Location
Icon-Start Location
Harbor
Isle Of Sgàil Harbor
47 has infiltrated the Ark Society, arriving at the harbor by boat.
2 Melee
Icon-Melee
Mace
Mace HITMAN2021
A mace. Effective as a non-lethal, blunt weapon.
Agency Pickup
Icon-Smuggled Item
Chapel
Isle of Sgàil SI1
Grey's informant can smuggle a briefcase containing one large item into the Chapel.
3 Starting Location
Icon-Start Location
Chapel
Isle Of Sgàil Chapel
47 has infiltrated the chapel near the effigy wearing his civilian clothes.
4 Agency Pickup
Icon-Smuggled Item
Gatehouse
Isle of Sgàil SI2
Grey's informant can conceal a small item inside a crate in the Gatehouse.
5 Poison
Icon-Poison
Lethal Syringe Mk II
Lethal Syringe Mk II HITMAN2021
A syringe containing a single dose of lethal poison. Will eliminate any target immediately. It also has the signature Mk II look.
6 Starting Location
Icon-Start Location
Reception Area
Isle Of Sgàil Reception Area
47 has infiltrated the reception area, disguised as a Waiter.
Melee
Icon-Melee
Feather Duster
Feather Duster HITMAN2021
A durable feather duster. Sturdy enough to knock someone out [HITMAN™ III only].
7 Tool
Icon-Tool
Electronic Key Hacker
Electronic Key Hacker HITMAN2021
An electronic key hacker that is inserted into a keycard reader to bypass the lock. Can only be used once.
Agency Pickup
Icon-Smuggled Item
Kitchen
Isle of Sgàil SI3
Grey's informant can conceal a small item inside a crate in the kitchen.
8 Starting Location
Icon-Start Location
Kitchens
Isle of Sgail Kitchens New
47 has infiltrated the kitchen area, disguised as a Chef.
9 Agency Pickup
Icon-Smuggled Item
Warehouse
Isle of Sgàil SI4
Grey's informant can conceal a small item inside a box in the Warehouse.
10 Sniper Rifle
Icon-Sniper
Sieger 300 Tactical
Sieger 300 Tactical 2021
A classic bullpup sniper rifle designed for precise, medium range engagements. Modded to have higher accuracy.
11 Starting Location
Icon-Start Location
Warehouse
Isle Of Sgàil Warehouse
47 has infiltrated the Ark building, disguised as a custodian in the warehouse.
12 Agency Pickup
Icon-Smuggled Item
Hyperborean Showrooms
Isle of Sgàil SI5
Grey's informant can smuggle a briefcase containing a large item, into the hyperborean showrooms.
13 Starting Location
Icon-Start Location
Keep
Isle Of Sgàil Keep
47 has infiltrated the keep and starts at the very top.
Container
Icon-Container
ICA Executive Briefcase Mk II
ICA Executive Briefcase Mk II HITMAN2021
This physics-bending briefcase is designed to induce fear and terror in whoever gets in its way. With a throwing speed tweaked for maximum style, there is no end to the possibilities this item offers. Of course, it sports the signature MK II look - the ultimate mark of superb craftsmanship! Could be used to hide illegal items but that is clearly beside the point [HITMAN™ III only].
14 Agency Pickup
Icon-Smuggled Item
Cistern
Isle of Sgàil SI6
Grey's informant can smuggle a briefcase containing a large item into the Cistern.
15 Melee
Icon-Melee
Broadsword
Broadsword HITMAN2021
Durendal. The sword of Roland, Paladin of Charlemagne [Mastery Level 16 in HITMAN™ 2].
Starting Location
Icon-Start Location
Gallery
Isle Of Sgàil Gallery
47 has infiltrated the gallery, disguised as an Ark member.
16 Agency Pickup
Icon-Smuggled Item
Morgue
Isle of Sgàil SI7
Grey's informant can smuggle a briefcase containing a large item into the Morgue.
17 Shotgun
Icon-Shotgun
Enram HV Covert Mk II
Enram HV Covert Mk II HITMAN2021
A modern silenced bullpup shotgun. Agile and effective at close range. Fast Fire Rate and light spread. This one has the signature Mk II look [Mastery Level 18 in HITMAN™ 2].
18 Starting Location
Icon-Start Location
Architects' Lounge
Isle Of Sgàil Architects' Lounge
47 has infiltrated the architects' lounge, disguised an an Ark architect.
19 Agency Pickup
Icon-Smuggled Item
Conference Room
Isle of Sgàil SI8
Grey's informant can conceal a small item inside a box in the Conference Room.
20 Explosive
Icon-Explosive
Remote Concussion Rubber Duck
Remote Concussion Rubber Duck HITMAN2021
A medium concussion device designed to resemble a rubber duck. Detonated remotely. Exercise caution when placing. Will attract casual attention if spotted.

Disguises[]

Items[]

Firearms
Bartoli 75R
Bartoli 75R HITMAN2021
Bartoli 75S
Bartoli 75S HITMAN2021
Hackl 9S
Hackl HITMAN2021
Hackl 9S Covert
Hackl 9S Covert HITMAN2021
DAK X2 Covert
DAK X2 Covert HITMAN2021
HX-10
HX-10 HITMAN2021
HX-7
HX-7 HITMAN2021
HX-7 Covert
HX-7 Covert
Fusil G1-4
Fusil G1-4 HITMAN2021
Fusil G2
Fusil G2 HITMAN2021
Bartoli 12G
Bartoli 12G HITMAN2021
Tactical Bartoli 12G
Tactical Bartoli 12G HITMAN2021
Melee
Aztec Necklace
Aztec Necklace HITMAN2021
Baseball Bat
Baseball Bat HITMAN2021
Battle Axe
Battle Axe HITMAN2021
Blueberry Muffin
Blueberry Muffin HITMAN2021
Branding Iron
Branding Iron HITMAN2021
Brick
Brick HITMAN2021
Broadsword
Broadsword HITMAN2021
Burial Dagger
Burial Dagger HITMAN2021
Bust
Statue Bust A HITMAN2021
Cannonball
Cannonball HITMAN2021
Car Battery
Car Battery HITMAN2021
Cheeseburger
Cheeseburger HITMAN2021
Cigar Box
Cigar Box HITMAN2021
Circumcision Knife
Circumcision Knife HITMAN2021
Cleaver
Cleaver HITMAN2021
Cocaine Brick
Cocaine Brick HITMAN 2021
Coconut
Coconut HITMAN2021
Cowboy Bust
Cowboy Bust HITMAN2021
Crowbar
Crowbar HITMAN2021
Didgeridoo
Didgeridoo HITMAN2021
Driftwood Log
Driftwood Log HITMAN2021
Fire Axe
Fire Axe HITMAN2021
Fire Poker
Fire Poker HITMAN2021
Fish
Fish HITMAN2021
Frying Pan
Frying Pan HITMAN2021
Gold Idol
Gold Idol HITMAN3
Hammer
Hammer HITMAN2021
Hatchet
Hatchet HITMAN2021
Imperial Filigree Egg
Imperial Filigree Egg HITMAN2021
Iron
Iron HITMAN2021
Katana
Katana HITMAN2021
Khatvanga
Khatvanga HITMAN2021
Kitchen Knife
Kitchen Knife HITMAN2021
Lead Pipe
Lead Pipe HITMAN2021
Letter Opener
Letter Opener HITMAN2021
Mace
Mace HITMAN2021
Maori Paddle
Maori Paddle A HITMAN2021
Meaty Bone
Meaty Bone HITMAN2021
Newspaper
Newspaper HITMAN2021
Old Axe
Old Axe HITMAN2021
Paddle
Paddle HITMAN2021
Saber
Saber HITMAN2021
Sacrificial Knife
Sacrificial Knife HITMAN2021
Sapper's Axe
Sapper's Axe HITMAN2021
Scalpel
Scalpel HITMAN2021
Scissors
Scissors HITMAN2021
Screwdriver
Screwdriver HITMAN2021
Shovel
Shovel HITMAN2021
Soda Can
DrPopp Soda
Starfish
Starfish HITMAN2021
Torch
Torch HITMAN2021
Viking Axe
Viking Axe HITMAN2021
Wrench
Wrench HITMAN2021
Explosives
Bag of Gunpowder
Bag of Gunpowder HITMAN2021
Fire Extinguisher
Fire Extinguisher HITMAN2021
Flash Grenade
Flash Grenade HITMAN2021
Nitroglycerin
Nitroglycerin HITMAN2021
Propane Flask
Propane Flask HITMAN2021
Containers Distractions
Leather Briefcase
Leather Briefcase HITMAN2021
Apple
Apple HITMAN2021
Apricot
Apricot HITMAN2021
Coin
Coin-HITMAN2021
Commemorative Token
Commemorative Token
Hand Flare
Hand Flare HITMAN2021
Poisons Miscellaneous Items
Botulinum Toxin
Botulinum Toxin HITMAN2021
Chloroform Flask
Chloroform Flask HITMAN2021
Emetic Rat Poison
Emetic Rat Poison
Expired Can of Spaghetti Sauce
Expired Can HITMAN2021
Kill Switch Detonator
Detonator 2021

Gallery[]

Mission Map[]

HITMAPS Wordmark

The full interactive map for this mission can be viewed via HITMAPS by clicking the image or clicking here.

Escalation Contracts[]

There are currently six escalation contracts available on the Isle of Sgàil:

Elusive Targets[]

This is a list of Elusive Targets that appeared on the Isle of Sgàil, with reactivations occuring during HITMAN™ 2 & HITMAN™ III.

Target Lockdown[]

Zoe Washington will be taken to the room with the staircase next to the kitchen or the room near the helicopter pad that has the janitors inspecting the artifacts.

Sophia Washington will be taken to the raiders' room in the architect's lounge.

The Constant (Arthur Edwards), though not a target, is a V.I.P and thus also has a lockdown protocol. He will normally be taken to his office in the tower, though if the threat is high enough, he will be evacuated from the map by way of the helicopter. This will not cause the mission to fail, however, as Lucas Grey will assure 47 that he will deal with the Constant himself. After that, if the Washington twins haven't been eliminated yet, Diana Burnwood will indicate that 47 only has 5 minutes before they activate the kill switch, causing the mission to fail (successfully eliminating them before the timer runs out will complete The Final Countdown challenge)

Trivia[]

  • If everyone (other than the Constant and 47) on the map are dead, knights with guns will spawn on the knight plinths. They have high health and cannot be knocked out with melee.
  • This is the first main-line mission in the World of Assassination trilogy to have a V.I.P. (Arthur Edwards) and is only one of two in said trilogy.
  • This is the second main-line mission in the World of Assassination trilogy to have a future target present on the map, after The Showstopper had Andrea Martínez present in the IAGO auction.
  • The mission story It Belongs In A Museum and the challenge Raider Of The Lost Ark are both references to the Indiana Jones movies.
  • Getting caught approaching the helicopter exit wearing an unauthorized outfit can cause said exit to become unavailable as 47 is surrounded by numerous guards.
  • One of the two elite guards patrolling the main floor of the keep around the Gallery is an enforcer to any disguise 47 wears. If spotted, he will immediately become hostile and shoot on sight, even though enforcers usually get suspicious of 47 when he’s seen.
  • Neither of the Washington twins will drop their respective kill switch detonators on Contracts mode, in order to make the Constant a harder target if selected..
  • One of only two missions where the corpse of a target from a previous mission, in this case Janus, can be seen. The other being Ort-Meyer in Hitman: Contracts mission Asylum Aftermath.
  • With the exception of Arthur Edwards and his butler Constantin, all NPCs on this level have their faces covered in some manner be it through masks or sunglasses.
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