The Undying is the first Elusive Target Mission in HITMAN™ 2, and the twenty-seventh overall, and tasks you with eliminating Mark Faba.
The Undying[]
Diana Burnwood (VO): "Good morning, 47. Your target is Mark Faba, also known as "The Undying".
A disgraced former MI5 operative currently working as a freelance assassin, Faba has been confirmed killed by ICA agents more than a dozen times. On every occasion, he has managed to come back from the dead. We have confirmation that Faba has a meeting in the Miami Bayside Center to review details on a new target. An informant at the site has provided us with reliable intel on Faba's expected movement around the Center. This information has revealed several viable approaches. As you know... Our inside man is meeting with the target. Acquire the right disguise. And he'll get you inside the heart of the building. Up close and personal is risky but favors the clean kill. Alternatively... Smuggle in a sniper rifle via briefcase. The Race Tower is a perfect vantage point. But access is restricted. Race security is high. Get through the right door. And time your shot perfectly. Or... Infiltrate through the staff entrance at the back of the building. Access the second floor using the elevator shaft. Move unseen inside the weapons demo room and infiltrate as you see fit. Act once an opportunity presents itself. Or rig the room to your advantage and leave unseen. Be mindful, however, the repercussions of being exposed here would be severe. I'm confident even more opportunities will reveal themselves once you arrive on site. 47, to be entirely honest; this one's a bit of an embarrassment. Please make sure he doesn't come back again.
Good Luck."
― Mission Briefing
Appearance[]
HITMAN™ 2[]
Start Date | End Date |
---|---|
November 20th 2018 | December 4th 2018 |
January 17th 2020 | January 27th 2020 |
HITMAN™ III[]
Start Date | End Date |
---|---|
March 22nd 2024 | April 21st 2024 |
Mission Stories[]
Ready, set, GO!
The following information may contain spoilers. |
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The ICA has secured an inside man. The ICA has struck a deal with Dave Ready, one of the two men your target has come to Miami to meet with. Ready got in some trouble with the Moreno cartel and the ICA has promised to clean it up for him if he helps us get close to Mark Faba. Ready is currently waiting for you in the reception area of the Bayside Center. |
Intel[]
There is no intel in this mission.
Challenges[]
Name | Type | Description | Rewards |
---|---|---|---|
Someone Could Hurt Themselves | A | Assassinate a target in an accident. | Mission Mastery +1000 |
Versatile Assassin | A | Complete the following Feats Challenges:
|
Mission Mastery +5000 |
Piano Man | A | Assassinate a target with the fiber wire. | Mission Mastery +1000 |
Straight Shot | A | Assassinate a target with a headshot. | Mission Mastery +1000 |
Hold My Hair | A | Assassinate a target by drowning them. | Mission Mastery +1000 |
Tasteless, Traceless | A | Assassinate a target with lethal poison. | Mission Mastery +1000 |
Bigger Fish | A | Eliminate Florida Man with the bigger fish. | Mission Mastery +1000 |
Shafted | A | [REDACTED] | Mission Mastery +1000 |
Fish Slapping Dance | A | Slap someone into the ocean with a fish. | Mission Mastery +4000 |
Shredding the Evidence | A | Eliminate a target with the wood chipper. | Mission Mastery +4000 |
Thorough Demonstration | A | Make the Android eliminate someone other than Robert Knox. | Mission Mastery +2000 |
Discover Miami | D | Reveal all undiscovered areas in Miami. | Mission Mastery +1000 |
Chameleon | D | Find and equip all disguises in Miami. | Mission Mastery +4000 |
The Sewer Beyond | D | Exfiltrate through the sewers. | Mission Mastery +1000 |
A Very Important Person | D | Get a VIP pass. | Mission Mastery +1000 |
One Kilo Brick | D | Get a brick of cocaine | Mission Mastery +4000 |
You Got a Fast Car | D | [REDACTED] | Mission Mastery +1000 |
Tintamarresque | D | [REDACTED] | Mission Mastery +1000 |
Mr. Tambourine Man | D | [REDACTED] | Mission Mastery +1000 |
Day at the Aquarium | D | Find the Kronstadt bayside center keycard. | Mission Mastery +1000 |
The Military Man | D | Disguise yourself as Ted Mendez | Mission Mastery +2000 |
Frutti di Mare | D | Find all aquatic weapons in Miami. | Mission Mastery +2000 |
The Rival | D | Disguise yourself as Moses Lee | Mission Mastery +2000 |
Backdoor Engineering | D | Get the event crew key. | Mission Mastery +1000 |
Free Fishie | D | Release a fish back into the ocean. | Mission Mastery +1000 |
Slice of Vice | D | Sail away on the speedboat. | Mission Mastery +2000 |
Sheikh Zanzibar, I Presume? | D | Disguise yourself as the Sheikh | Mission Mastery +2000 |
The Flamingo | D | Disguise yourself as the Mascot | Mission Mastery +1000 |
What's In This Thing | D | Open the evidence locker. | Mission Mastery +2000 |
Coconut Balls | D | Disguise yourself as Florida Man | Mission Mastery +2000 |
Mission Story - The Triumph | F | Tamper with the gas pressure relief valve. | Mission Mastery +2000 |
Arms Dealer | F | Pacify a Kronstadt researcher using an android arm. | Mission Mastery +1000 |
Tanked | F | [REDACTED] | Mission Mastery +1000 |
Red Flag | F | Cause the race to aborted due to too many crashes | Mission Mastery +2000 |
Sleeping with the Fishes | F | Dump a body into an aquarium. | Mission Mastery +1000 |
Elusive Targets - I | ET | Complete 3 Elusive Targets. | Absolution Suit |
Elusive Targets - II | ET | Complete 6 Elusive Targets. | Blood Money Suit |
Elusive Targets - III | ET | Complete 9 Elusive Targets. | 47's Signature Suit with Gloves |
Elusive Targets - IV | ET | Complete 12 Elusive Targets. | The Undying Look |
Elusive Targets - V | ET | Complete 15 Elusive Targets . | Casual Undercover |
Silent Assassin Elusive Target - I | ET | Complete 1 Elusive Target in any location achieving Silent Assassin . | Terminus |
Silent Assassin Elusive Target - II | ET | Complete 5 Elusive Target in any location achieving Silent Assassin . | Winter Suit |
Elusive Target Miami | ET | Complete 1 Elusive Target in Miami. | Florida Fit with Gloves |
The Undying | ET | Assassinate The Undying. | Mission Mastery +2000 |
Silent Assassin | ET |
|
Mission Mastery +4000 |
Explosive Penmanship | ET | Play The Undying. | Explosive Pen |
Mastery[]
HITMAN™ 2 | |||
---|---|---|---|
Mastery Level | Type | Unlock | Description |
2 | Starting Location | Dolphin Fountain | 47 has slipped away from the main race and starts near a beautiful dolphin fountain outside the Kronstadt Bayside Center. He is wearing his normal civilian clothes. |
2 | Tool | Lockpick Mk II | A set of lockpicks. Can be used to open locked doors. This one has the signature Mk II look. |
2 | Loadout | All Loadout Slots Available | Gives you the option to use loadout slots during the planning phase of the mission. This can be used to bring items you have unlocked into the level. |
3 | Hidden Stash (Small) | Kronstadt Reception | The ICA can conceal a small item on a magazine stand in the reception area of the Bayside Center. |
4 | Starting Location | Marina | 47 has arrived at the Innovation Race by boat and starts his mission by the beautiful marina. |
4 | Melee | Fish | A fish. Effective as a non-lethal, blunt weapon. |
5 | Hidden Stash (Small) | Stands Toilet | The ICA can conceal a small item in a toilet trash bin under the stands. |
5 | Sniper Rifle | Jaeger 7 Mk II | A modern marskman's rifle. Highly accurate and modular, allowing extensive customization. This one has the signature Mk II look. |
6 | Starting Location | Stands | 47 has outdone himself and can start his mission in the spectator stands, disguised as the flamingo mascot. |
7 | Agency Pickup (Large) | Boat Rental Hut | The ICA can smuggle a briefcase containing a large item into the Boat Rental Hut. |
7 | Pistol | HWK 21 Mk II | A modern light pistol. Rapid firing with good magazine capacity. This one with the signature Mk II look. |
8 | Starting Location | Food Stand | 47 has managed to infiltrate the catering services at the race and starts between the stands and the paddock street, disguised as a food vendor. |
8 | Hidden Stash (Small) | Podium Storage | The ICA can conceal a small item on a bookshelf in the podium building. |
9 | Starting Location | Overpass | 47 has infiltrated the overpass near the hotel and has disguised himself as a race marshal. |
10 | Tool | ICA Proximity Taser | An ICA proximity taser. A device that sends out an electrical surge upon detonation. This device will detonate if anyone comes inside the proximity of it and it is placed in water. It will also affect anyone trying to pick it up. |
11 | Agency Pickup (Large) | Backstage Truck | The ICA can smuggle a briefcase containing a large item into a backstage truck. |
12 | Starting Location | Drivers' Lounge | 47 has infiltrated the VIP Drivers' Lounge and disguised himself as a bartender. |
13 | Agency Pickup (Large) | Parkside Food Stands | The ICA can smuggle a briefcase containing a large item into the park side food stands. |
13 | Explosive | Proximity Explosive Rubber Duck Mk II | A medium explosive device designed to resemble a rubber duck. Detonated by proximity. Exercise caution when placing. Will attract casual attention if spotted. It also has the signature Mk II look. |
14 | Starting Location | Podium | 47 has infiltrated deep inside the Global Innovation Race backstage area and starts his mission at the podium, disguised as event crew. |
15 | Agency Pickup (Large) | Kronstadt Storage Area | The ICA can smuggle a briefcase containing a large item into the Kronstadt storage area. |
15 | Pistol | Concept 5 | Kronstadt produced firearm. Used to test Kronstadt android systems. With automatic fire and fairly low recoil. |
16 | Starting Location | Medical Area | 47 has infiltrated the emergency facilities at the Global Innovation Race and starts in the medical bay reception area, disguised as a medic. |
17 | Agency Pickup (Large) | Thwack Paddock | The ICA can smuggle a briefcase containing a large item into the Thwack Paddock. |
18 | Starting Location | Kronstadt Bayside Center | 47 has infiltrated the Kronstadt Bayside Center and starts in the upstairs conference room, disguised as an engineer. |
18 | Distraction | ICA Remote Audio Distraction Mk II | An audio distraction device. Remotely triggered. Will attract an individual in hearing range. Expect security staff to investigate if present. It also has the signature Mk II look. |
19 | Agency Pickup (Large) | Pit Building Locker Room | The ICA can smuggle a briefcase containing a large item into the pit building locker room. |
20 | Starting Location | Kowoon Pit | 47 has gone deep undercover and starts his mission inside the Kowoon pits, disguised as a mechanic. |
20 | Explosive | Concussion Grenade | A concussion grenade. Can be thrown and detonates in a shockwave after a small delay. Rendering anyone close by unconscious. |
HITMAN™ III | |||
---|---|---|---|
Mastery Level | Type | Unlock | Description |
2 | Starting Location | Dolphin Fountain | 47 has slipped away from the main race and starts near a beautiful
dolphin fountain outside the Kronstadt Bayside Center. He is wearing his normal civilian clothes. |
Tool | Lockpick Mk II | A set of lockpicks. Can be used to open locked doors. This one has the signature Mk II look. | |
Unlock Loadout | All Loadout Slots Available | Gives you the option to use loadout slots during the planning phase of the mission. This can be used to bring items you have unlocked into the level. | |
3 | Small Agency Pickup | Kronstadt Reception | The ICA can conceal a small item on a magazine stand in the reception area of the Bayside Center. |
4 | Starting Location | Marina | 47 has arrived at the Innovation Race by boat and starts his mission by the beautiful marina. |
Weapon | Fish | A fish. Effective as a non-lethal, blunt weapon. | |
5 | Small Agency Pickup | Stands Toilet | The ICA can conceal a small item in a toilet trash bin under the stands. |
Weapon | Jaeger 7 Mk II | A modern marskman's rifle. Highly accurate and modular, allowing extensive customization. This one has the signature Mk II look. | |
6 | Starting Location | Stands | 47 has outdone himself and can start his mission in the spectator stands, disguised as the flamingo mascot. |
7 | Large Agency Pickup | Boat Rental Hut | The ICA can smuggle a briefcase containing a large item into the Boat Rental Hut. |
Weapon | HWK 21 Mk II | A modern light pistol. Rapid firing with good magazine capacity. This one with the signature Mk II look. | |
8 | Starting Location | Food Stand | 47 has managed to infiltrate the catering services at the race and starts between the stands and the paddock street, disguised as a food vendor. |
Small Agency Pickup | Podium Storage | The ICA can conceal a small item on a bookshelf in the podium building. | |
9 | Starting Location | Overpass | 47 has infiltrated the overpass near the hotel and has disguised himself as a race marshal. |
10 | Tool | ICA Proximity Taser | An ICA proximity taser. A device that sends out an electrical surge upon detonation. This device will detonate if anyone comes inside the proximity of it and it is placed in water. It will also affect anyone trying to pick it up. |
Container | ICA Briefcase | An ICA briefcase. Can be used to conceal illegal items. | |
11 | Large Agency Pickup | Backstage Truck | The ICA can smuggle a briefcase containing a large item into a backstage truck. |
12 | Starting Location | Drivers' Lounge | 47 has infiltrated the VIP Drivers' Lounge and disguised himself as a bartender. |
13 | Large Agency Pickup | Parkside Food Stands | The ICA can smuggle a briefcase containing a large item into the park side food stands. |
Explosive | Proximity Explosive Rubber Duck Mk II | A medium explosive device designed to resemble a rubber duck. Detonated by proximity. Exercise caution when placing. Will attract casual attention if spotted. It also has the signature Mk II look. | |
14 | Starting Location | Podium | 47 has infiltrated deep inside the Global Innovation Race backstage area and starts his mission at the podium, disguised as event crew. |
15 | Large Agency Pickup | Kronstadt Storage Area | The ICA can smuggle a briefcase containing a large item into the Kronstadt storage area. |
Weapon | Concept 5 | Kronstadt produced firearm. Used to test Kronstadt android systems. With automatic fire and fairly low recoil. | |
16 | Starting Location | Medical Area | 47 has infiltrated the emergency facilities at the Global Innovation Race and starts in the medical bay reception area, disguised as a medic. |
Melee | Fishing Line | Can be used as a makeshift fiberwire. | |
17 | Large Agency Pickup | Thwack Paddock | The ICA can smuggle a briefcase containing a large item into the Thwack Paddock. |
18 | Starting Location | Kronstadt Bayside Center | 47 has infiltrated the Kronstadt Bayside Center and starts in the upstairs conference room, disguised as an engineer. |
Distraction | ICA Remote Audio Distraction Mk II | An audio distraction device. Remotely triggered. Will attract an individual in hearing range. Expect security staff to investigate if present. It also has the signature Mk II look. | |
19 | Large Agency Pickup | Pit Building Locker Room | The ICA can smuggle a briefcase containing a large item into the pit building locker room. |
20 | Starting Location | Kowoon Pit | 47 has gone deep undercover and starts his mission inside the Kowoon pits, disguised as a mechanic. |
Explosive | Concussion Grenade | A concussion grenade. Can be thrown and detonates in a shockwave after a small delay. Rendering anyone close by unconscious. |
Disguises[]
- Florida Fit (starting suit)
- Aeon Driver
- Aeon Mechanic
- Blue Seed Driver
- Crashed Driver Kronstadt
- Event Security
- Event Crew
- Florida Man
- Food Vendor
- Journalist
- Kitchen Staff
- Kowoon Driver
- Kowoon Mechanic
- Kronstadt Engineer
- Kronstadt Mechanic
- Kronstadt Researcher
- Kronstadt Security
- Mascot
- Medic
- Moses Lee
- Pale Rider
- Race Coordinator
- Race Marshal
- Sheikh
- Sotteraneo Mechanic
- Street Musician
- Ted Mendez
- Thwack Driver
- Thwack Mechanic
- Timothy Yu
- Waiter
Weapons[]
Other NPCs[]
- Dave Ready - ICA informer and briefer of Faba's mission
- Timothy Yu - Faba's leading scientist
- Pavel Zhukov - Faba's target
Trivia[]
- Players who successfully eliminated Faba gained access to the Explosive Pen. Playing The Undying will complete the "Explosive Penmanship" Challenge and add the item to players' inventories. The Pen is also available in the mission if players opt to use it as part of Faba's elimination.